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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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shader "csgo_complex.vfx"
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//---- Ambient Occlusion ----
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TextureAmbientOcclusion "materials/default/default_ao.tga"
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//---- Color ----
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g_flModelTintAmount "1.000"
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g_flTexCoordRotation "0.000"
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||||
g_nScaleTexCoordUByModelScaleAxis "0" // None
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||||
g_nScaleTexCoordVByModelScaleAxis "0" // None
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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g_vTexCoordCenter "[0.500 0.500]"
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g_vTexCoordOffset "[0.000 0.000]"
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g_vTexCoordScale "[1.000 1.000]"
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g_vTexCoordScrollSpeed "[0.000 0.000]"
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TextureColor "materials/models/infected/boomer/boomer_color.tga"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_flMetalness "0.000"
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TextureRoughness "materials/default/default_rough.tga"
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//---- Normal Map ----
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TextureNormal "materials/models/infected/boomer/boomer_normal.tga"
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//---- Texture Address Mode ----
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g_nTextureAddressModeU "0" // Wrap
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g_nTextureAddressModeV "0" // Wrap
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}
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|
After Width: | Height: | Size: 16 MiB |
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After Width: | Height: | Size: 16 MiB |
@@ -0,0 +1,76 @@
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"Layer0"
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{
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||||
"Shader" "csgo_vertexlitgeneric.vfx"
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"TextureColor" "materials/models/infected/charger/charger_diffuse_color.tga"
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"TextureNormal" "materials/models/infected/charger/charger_normal.tga"
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"TextureAmbientOcclusion" "materials/default/default_ao.tga"
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"TextureMetalness" "materials/models/infected/charger/charger_diffuse_metal.tga"
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||||
"TextureRoughness" "materials/models/infected/charger/charger_diffuse_rough.tga"
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"F_SPECULAR_DIRECT" "1"
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||||
"F_SPECULAR_INDIRECT" "1"
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"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
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"g_vDetailTexCoordScale" "[4.000000 4.000000]"
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"g_flDetailBlendFactor" "0.001000"
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"F_DETAIL_TEXTURE" "1"
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"legacy_import"
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{
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"vertexlitgeneric"
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{
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"$baseTexture" "models\infected\charger\charger_diffuse"
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"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
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"$halflambert" "0"
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"$diffuseexp" "1"
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"$bumpmap" "models\infected\charger\charger_normal"
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"$phongexponenttexture" "models\infected\charger\charger_body_exponent"
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"$phong" "1"
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"$phongboost" "4"
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"$phongexponent" "30"
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"$ambientocclusion" "1"
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"$phongtint" "[0 0 0]"
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"$phongfresnelranges" "[.1 .5 5]"
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"$allowdiffusemodulation" "1"
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"$ambientboost" "0"
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"$color2" "[1.5 1.5 1.5]"
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"$detail" "models/infected/common/l4d2/ci_burning"
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"$seamless_detail" "1"
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"$seamless_scale" "0.005000"
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"$detailscale" "4"
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"$detailblendfactor" "0.001000"
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"$detailblendmode" "2"
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"$bbqamount" "1"
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"$BurnLevel" "0.000000"
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"$multi" "3.000000"
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"$blendMin" "0.000000"
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"$blendMax" "1.200000"
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"Proxies"
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{
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"BBQLevel"
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{
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"resultVar" "$bbqamount"
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}
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"BurnLevel"
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{
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"resultVar" "$burnlevel"
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}
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"Multiply"
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{
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"srcVar1" "$BurnLevel"
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"srcVar2" "$multi"
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"resultVar" "$BurnLevel"
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}
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"Clamp"
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{
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"min" "$blendMin"
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"max" "$blendMax"
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"srcVar1" "$BurnLevel"
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"resultVar" "$BurnLevel"
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}
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"Equals"
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{
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"srcVar1" "$BurnLevel"
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"resultVar" "$detailblendfactor"
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}
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}
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}
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}
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}
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|
After Width: | Height: | Size: 12 MiB |
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After Width: | Height: | Size: 12 MiB |
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After Width: | Height: | Size: 12 MiB |
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After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
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"settings"
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{
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"legacy_source1_inverted_normal" "1"
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}
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After Width: | Height: | Size: 3.0 MiB |
@@ -0,0 +1,86 @@
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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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shader "csgo_vertexlitgeneric.vfx"
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//---- Detail Texture ----
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F_DETAIL_TEXTURE 1 // Mod2X
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//---- Direct/Per-Pixel Specular - S1 $phong ----
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F_SPECULAR_DIRECT 1
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//---- Indirect/Cubemap Specular - S1 $envmap ----
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F_SPECULAR_INDIRECT 1
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//---- Ambient Occlusion ----
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g_flAmbientOcclusionScale "0.000"
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TextureAmbientOcclusion "materials/default/default_ao.tga"
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||||
//---- Color ----
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||||
g_flModelTintAmount "1.000"
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g_flTexCoordRotation "0.000"
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g_nScaleTexCoordUByModelScaleAxis "0" // None
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g_nScaleTexCoordVByModelScaleAxis "0" // None
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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g_vTexCoordCenter "[0.500 0.500]"
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g_vTexCoordOffset "[0.000 0.000]"
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g_vTexCoordScale "[1.000 1.000]"
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g_vTexCoordScrollSpeed "[0.000 0.000]"
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TextureColor "materials/models/infected/hulk/tank_color.tga"
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//---- Detail Texture ----
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g_flDetailBlendFactor "0.001"
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g_flDetailBlendToFull "0.000"
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g_flDetailTexCoordRotation "0.000"
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g_vDetailTexCoordOffset "[0.000 0.000]"
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g_vDetailTexCoordScale "[4.000 4.000]"
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TextureDetail "materials/models/infected/common/l4d2/ci_burning_detail.tga"
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TextureDetailMask ""
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//---- Fog ----
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g_bFogEnabled "1"
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||||
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||||
//---- Lighting ----
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TextureMetalness "[0.000000 0.000000 0.000000 0.000000]"
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TextureRoughness "materials/models/infected/hulk/tank_normal_rough.tga"
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||||
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||||
//---- Normal Map ----
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g_flNormalTexCoordRotation "0.000"
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g_vNormalTexCoordCenter "[0.500 0.500]"
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||||
g_vNormalTexCoordOffset "[0.000 0.000]"
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||||
g_vNormalTexCoordScale "[1.000 1.000]"
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||||
TextureNormal "materials/models/infected/hulk/tank_normal.tga"
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||||
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||||
//---- Texture Address Mode ----
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||||
g_nTextureAddressModeU "0" // Wrap
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g_nTextureAddressModeV "0" // Wrap
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||||
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||||
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||||
VariableState
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||||
{
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||||
"Ambient Occlusion"
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||||
{
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||||
}
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||||
"Color"
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||||
{
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||||
}
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||||
"Detail Texture"
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||||
{
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||||
}
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||||
"Fog"
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||||
{
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||||
}
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||||
"Lighting"
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||||
{
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||||
"Roughness" 0
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||||
"Metalness" 0
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||||
}
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||||
"Normal Map"
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||||
{
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||||
}
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||||
"Texture Address Mode"
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||||
{
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||||
}
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||||
}
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||||
}
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||||
|
After Width: | Height: | Size: 12 MiB |
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After Width: | Height: | Size: 12 MiB |
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After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
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||||
"settings"
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||||
{
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||||
"legacy_source1_inverted_normal" "1"
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||||
}
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||||
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,51 @@
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||||
"Layer0"
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||||
{
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||||
"Shader" "csgo_vertexlitgeneric.vfx"
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||||
"TextureColor" "materials/models/infected/hunter/hunter_01_color.tga"
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||||
"TextureNormal" "materials/models/infected/hunter/hunter_normal.tga"
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||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
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||||
"TextureMetalness" "materials/models/infected/hunter/hunter_01_metal.tga"
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||||
"TextureRoughness" "materials/models/infected/hunter/hunter_01_rough.tga"
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||||
"F_SPECULAR_DIRECT" "1"
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||||
"F_SPECULAR_INDIRECT" "1"
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||||
"TextureDetail" "materials/models/infected/hunter/hunter_01_detail.tga"
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||||
"g_vDetailTexCoordScale" "[2.000000 2.000000]"
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||||
"g_flDetailBlendFactor" "0.001000"
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||||
"F_DETAIL_TEXTURE" "1"
|
||||
"legacy_import"
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||||
{
|
||||
"vertexlitgeneric"
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||||
{
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||||
"$baseTexture" "models\infected\hunter\hunter_01"
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||||
"$bumpmap" "models\infected\hunter\hunter_normal"
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||||
"$phongexponenttexture" "models\infected\hunter\hunter_exponent"
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||||
"$shinyblood" "1"
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||||
"$shinybloodexponent" "10"
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||||
"$halflambert" "0"
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||||
"$phong" "1"
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||||
"$phongboost" "12"
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||||
"$phongalbedotint" "1"
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||||
"$phongfresnelranges" "[1 .01 .1]"
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||||
"$allowdiffusemodulation" "1"
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||||
"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
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||||
"$detail" "models/infected/hunter/hunter_01_detail.vtf"
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||||
"$detailscale" "2"
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||||
"$detailblendfactor" "0.001000"
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||||
"$detailblendmode" "0"
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||||
"$detailAmount" "0"
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||||
"$ambientocclusion" "1"
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||||
"Proxies"
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||||
{
|
||||
"BloodyHands"
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||||
{
|
||||
"resultVar" "$detailAmount"
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||||
}
|
||||
"Equals"
|
||||
{
|
||||
"srcVar1" "$detailAmount"
|
||||
"resultVar" "$detailblendfactor"
|
||||
}
|
||||
}
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||||
}
|
||||
}
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||||
}
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||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 192 KiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
|
||||
"settings"
|
||||
{
|
||||
"legacy_source1_inverted_normal" "1"
|
||||
}
|
||||
@@ -0,0 +1,71 @@
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||||
"Layer0"
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||||
{
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||||
"Shader" "csgo_vertexlitgeneric.vfx"
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||||
"TextureColor" "materials/models/infected/jockey/jockey_body_color.tga"
|
||||
"TextureNormal" "materials/models/infected/jockey/jockey_body_normal.tga"
|
||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
|
||||
"TextureMetalness" "materials/models/infected/jockey/jockey_metal.tga"
|
||||
"TextureRoughness" "materials/models/infected/jockey/jockey_rough.tga"
|
||||
"F_SPECULAR_DIRECT" "1"
|
||||
"F_SPECULAR_INDIRECT" "1"
|
||||
"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
|
||||
"g_vDetailTexCoordScale" "[2.200000 2.200000]"
|
||||
"g_flDetailBlendFactor" "0.001000"
|
||||
"F_DETAIL_TEXTURE" "1"
|
||||
"legacy_import"
|
||||
{
|
||||
"vertexlitgeneric"
|
||||
{
|
||||
"$basetexture" "models\infected\jockey\jockey_body_color"
|
||||
"$bumpmap" "models\infected\jockey\jockey_body_normal"
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||||
"$phongexponenttexture" "models\infected\jockey\jockey_exponent"
|
||||
"$phong" "1"
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||||
"$phongboost" "3"
|
||||
"$halflambert" "0"
|
||||
"$phongfresnelranges" "[.2 .5 5]"
|
||||
"$ambientocclusion" "1"
|
||||
"$diffuseexp" "1.000000"
|
||||
"$lightwarptexture" "models\survivors\gambler\gambler_head_wrp"
|
||||
"$detail" "models/infected/common/l4d2/ci_burning"
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||||
"$seamless_detail" "1"
|
||||
"$seamless_scale" "0.005000"
|
||||
"$detailscale" "2.200000"
|
||||
"$detailblendfactor" "0.001000"
|
||||
"$detailblendmode" "2"
|
||||
"$bbqamount" "1"
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||||
"$BurnLevel" "0.000000"
|
||||
"$multi" "3.000000"
|
||||
"$blendMin" "0.000000"
|
||||
"$blendMax" "1.200000"
|
||||
"Proxies"
|
||||
{
|
||||
"BBQLevel"
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||||
{
|
||||
"resultVar" "$bbqamount"
|
||||
}
|
||||
"BurnLevel"
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||||
{
|
||||
"resultVar" "$burnlevel"
|
||||
}
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||||
"Multiply"
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||||
{
|
||||
"srcVar1" "$BurnLevel"
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||||
"srcVar2" "$multi"
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||||
"resultVar" "$BurnLevel"
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||||
}
|
||||
"Clamp"
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||||
{
|
||||
"min" "$blendMin"
|
||||
"max" "$blendMax"
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Equals"
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||||
{
|
||||
"srcVar1" "$BurnLevel"
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||||
"resultVar" "$detailblendfactor"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
|
||||
"settings"
|
||||
{
|
||||
"legacy_source1_inverted_normal" "1"
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,73 @@
|
||||
"Layer0"
|
||||
{
|
||||
"Shader" "csgo_vertexlitgeneric.vfx"
|
||||
"TextureColor" "materials/models/infected/smoker/smoker_color.tga"
|
||||
"TextureNormal" "materials/models/infected/smoker/smoker_normal.tga"
|
||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
|
||||
"TextureMetalness" "materials/models/infected/smoker/smoker_metal.tga"
|
||||
"TextureRoughness" "materials/models/infected/smoker/smoker_rough.tga"
|
||||
"F_SPECULAR_DIRECT" "1"
|
||||
"F_SPECULAR_INDIRECT" "1"
|
||||
"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
|
||||
"g_vDetailTexCoordScale" "[4.000000 4.000000]"
|
||||
"g_flDetailBlendFactor" "0.001000"
|
||||
"F_DETAIL_TEXTURE" "1"
|
||||
"legacy_import"
|
||||
{
|
||||
"VertexLitGeneric"
|
||||
{
|
||||
"$baseTexture" "models\infected\smoker/Smoker"
|
||||
"$bumpmap" "models\infected\smoker/Smoker_Normal"
|
||||
"$phongexponenttexture" "models\infected\smoker\smokerexponent"
|
||||
"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
|
||||
"$phong" "1"
|
||||
"$phongboost" "15"
|
||||
"$phongtint" "[0.8 0.85 1]"
|
||||
"$halflambert" "0"
|
||||
"$allowdiffusemodulation" "1"
|
||||
"$phongfresnelranges" "[.1 .5 4]"
|
||||
"$ambientocclusion" "1"
|
||||
"$diffuseexp" "1.000000"
|
||||
"$detail" "models/infected/common/l4d2/ci_burning"
|
||||
"$seamless_detail" "1"
|
||||
"$seamless_scale" "0.005000"
|
||||
"$detailscale" "4"
|
||||
"$detailblendfactor" "0.001000"
|
||||
"$detailblendmode" "2"
|
||||
"$bbqamount" "1"
|
||||
"$BurnLevel" "0.000000"
|
||||
"$multi" "4.000000"
|
||||
"$blendMin" "0.000000"
|
||||
"$blendMax" "1.200000"
|
||||
"Proxies"
|
||||
{
|
||||
"BBQLevel"
|
||||
{
|
||||
"resultVar" "$bbqamount"
|
||||
}
|
||||
"BurnLevel"
|
||||
{
|
||||
"resultVar" "$burnlevel"
|
||||
}
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"srcVar2" "$multi"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Clamp"
|
||||
{
|
||||
"min" "$blendMin"
|
||||
"max" "$blendMax"
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Equals"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$detailblendfactor"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
|
||||
"settings"
|
||||
{
|
||||
"legacy_source1_inverted_normal" "1"
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,69 @@
|
||||
"Layer0"
|
||||
{
|
||||
"Shader" "csgo_vertexlitgeneric.vfx"
|
||||
"TextureColor" "materials/models/infected/smoker/smoker_tongue_color.tga"
|
||||
"TextureNormal" "materials/models/infected/smoker/smoker_tongue_normal.tga"
|
||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
|
||||
"TextureMetalness" "[0.000000 0.000000 0.000000]"
|
||||
"TextureRoughness" "materials/models/infected/smoker/smoker_tongue_rough.tga"
|
||||
"F_SPECULAR_DIRECT" "1"
|
||||
"F_SPECULAR_INDIRECT" "1"
|
||||
"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
|
||||
"g_vDetailTexCoordScale" "[4.000000 4.000000]"
|
||||
"g_flDetailBlendFactor" "0.001000"
|
||||
"F_DETAIL_TEXTURE" "1"
|
||||
"legacy_import"
|
||||
{
|
||||
"VertexLitGeneric"
|
||||
{
|
||||
"$baseTexture" "models\infected\smoker\smoker_tongue"
|
||||
"$bumpmap" "models\infected\smoker/smoker_tongue_Normal"
|
||||
"$phong" "1"
|
||||
"$phongboost" "6"
|
||||
"$halflambert" "0"
|
||||
"$phongfresnelranges" "[.1 .5 4]"
|
||||
"$ambientocclusion" "1"
|
||||
"$diffuseexp" "1.000000"
|
||||
"$detail" "models/infected/common/l4d2/ci_burning"
|
||||
"$seamless_detail" "1"
|
||||
"$seamless_scale" "0.005000"
|
||||
"$detailscale" "4"
|
||||
"$detailblendfactor" "0.001000"
|
||||
"$detailblendmode" "2"
|
||||
"$bbqamount" "1"
|
||||
"$BurnLevel" "0.000000"
|
||||
"$multi" "4.000000"
|
||||
"$blendMin" "0.000000"
|
||||
"$blendMax" "1.200000"
|
||||
"Proxies"
|
||||
{
|
||||
"BBQLevel"
|
||||
{
|
||||
"resultVar" "$bbqamount"
|
||||
}
|
||||
"BurnLevel"
|
||||
{
|
||||
"resultVar" "$burnlevel"
|
||||
}
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"srcVar2" "$multi"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Clamp"
|
||||
{
|
||||
"min" "$blendMin"
|
||||
"max" "$blendMax"
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Equals"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$detailblendfactor"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 768 KiB |
|
After Width: | Height: | Size: 3.0 MiB |
@@ -0,0 +1,4 @@
|
||||
"settings"
|
||||
{
|
||||
"legacy_source1_inverted_normal" "1"
|
||||
}
|
||||
|
After Width: | Height: | Size: 3.0 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,71 @@
|
||||
"Layer0"
|
||||
{
|
||||
"Shader" "csgo_vertexlitgeneric.vfx"
|
||||
"TextureColor" "materials/models/infected/spitter/spitter_color.tga"
|
||||
"TextureNormal" "materials/models/infected/spitter/spitter_normal.tga"
|
||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
|
||||
"TextureMetalness" "materials/models/infected/spitter/spitter_metal.tga"
|
||||
"TextureRoughness" "materials/models/infected/spitter/spitter_rough.tga"
|
||||
"F_SPECULAR_DIRECT" "1"
|
||||
"F_SPECULAR_INDIRECT" "1"
|
||||
"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
|
||||
"g_vDetailTexCoordScale" "[4.000000 4.000000]"
|
||||
"g_flDetailBlendFactor" "0.001000"
|
||||
"F_DETAIL_TEXTURE" "1"
|
||||
"legacy_import"
|
||||
{
|
||||
"vertexlitgeneric"
|
||||
{
|
||||
"$basetexture" "models\infected\spitter\spitter_color"
|
||||
"$bumpmap" "models\infected\spitter\spitter_normal"
|
||||
"$phongexponenttexture" "models\infected\spitter\spitter_exponent"
|
||||
"$phong" "1"
|
||||
"$phongboost" "3"
|
||||
"$halflambert" "0"
|
||||
"$phongfresnelranges" "[.2 .5 5]"
|
||||
"$ambientocclusion" "1"
|
||||
"$diffuseexp" "1.000000"
|
||||
"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
|
||||
"$detail" "models/infected/common/l4d2/ci_burning"
|
||||
"$seamless_detail" "1"
|
||||
"$seamless_scale" "0.005000"
|
||||
"$detailscale" "4"
|
||||
"$detailblendfactor" "0.001000"
|
||||
"$detailblendmode" "2"
|
||||
"$bbqamount" "1"
|
||||
"$BurnLevel" "0.000000"
|
||||
"$multi" "8.000000"
|
||||
"$blendMin" "0.000000"
|
||||
"$blendMax" "1.200000"
|
||||
"Proxies"
|
||||
{
|
||||
"BBQLevel"
|
||||
{
|
||||
"resultVar" "$bbqamount"
|
||||
}
|
||||
"BurnLevel"
|
||||
{
|
||||
"resultVar" "$burnlevel"
|
||||
}
|
||||
"Multiply"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"srcVar2" "$multi"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Clamp"
|
||||
{
|
||||
"min" "$blendMin"
|
||||
"max" "$blendMax"
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$BurnLevel"
|
||||
}
|
||||
"Equals"
|
||||
{
|
||||
"srcVar1" "$BurnLevel"
|
||||
"resultVar" "$detailblendfactor"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,4 @@
|
||||
"settings"
|
||||
{
|
||||
"legacy_source1_inverted_normal" "1"
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
@@ -0,0 +1,86 @@
|
||||
// THIS FILE IS AUTO-GENERATED
|
||||
|
||||
Layer0
|
||||
{
|
||||
shader "csgo_vertexlitgeneric.vfx"
|
||||
|
||||
//---- Detail Texture ----
|
||||
F_DETAIL_TEXTURE 1 // Mod2X
|
||||
|
||||
//---- Direct/Per-Pixel Specular - S1 $phong ----
|
||||
F_SPECULAR_DIRECT 1
|
||||
|
||||
//---- Indirect/Cubemap Specular - S1 $envmap ----
|
||||
F_SPECULAR_INDIRECT 1
|
||||
|
||||
//---- Ambient Occlusion ----
|
||||
g_flAmbientOcclusionScale "0.000"
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_flTexCoordRotation "0.000"
|
||||
g_nScaleTexCoordUByModelScaleAxis "0" // None
|
||||
g_nScaleTexCoordVByModelScaleAxis "0" // None
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
|
||||
g_vTexCoordCenter "[0.500 0.500]"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
TextureColor "materials/models/infected/spitter/spitter_color.tga"
|
||||
|
||||
//---- Detail Texture ----
|
||||
g_flDetailBlendFactor "0.001"
|
||||
g_flDetailBlendToFull "0.000"
|
||||
g_flDetailTexCoordRotation "0.000"
|
||||
g_vDetailTexCoordOffset "[0.000 0.000]"
|
||||
g_vDetailTexCoordScale "[4.000 4.000]"
|
||||
TextureDetail "materials/overlays/burnt002_detail.tga"
|
||||
TextureDetailMask ""
|
||||
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
|
||||
//---- Lighting ----
|
||||
TextureMetalness "materials/models/infected/spitter/spitterenvmap_metal.tga"
|
||||
TextureRoughness "materials/models/infected/spitter/spitterenvmap_rough.tga"
|
||||
|
||||
//---- Normal Map ----
|
||||
g_flNormalTexCoordRotation "0.000"
|
||||
g_vNormalTexCoordCenter "[0.500 0.500]"
|
||||
g_vNormalTexCoordOffset "[0.000 0.000]"
|
||||
g_vNormalTexCoordScale "[1.000 1.000]"
|
||||
TextureNormal "materials/models/infected/spitter/spitter_normal.tga"
|
||||
|
||||
//---- Texture Address Mode ----
|
||||
g_nTextureAddressModeU "0" // Wrap
|
||||
g_nTextureAddressModeV "0" // Wrap
|
||||
|
||||
|
||||
VariableState
|
||||
{
|
||||
"Ambient Occlusion"
|
||||
{
|
||||
}
|
||||
"Color"
|
||||
{
|
||||
}
|
||||
"Detail Texture"
|
||||
{
|
||||
}
|
||||
"Fog"
|
||||
{
|
||||
}
|
||||
"Lighting"
|
||||
{
|
||||
"Roughness" 0
|
||||
"Metalness" 0
|
||||
}
|
||||
"Normal Map"
|
||||
{
|
||||
}
|
||||
"Texture Address Mode"
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 12 MiB |
|
After Width: | Height: | Size: 16 MiB |
@@ -0,0 +1,35 @@
|
||||
// THIS FILE IS AUTO-GENERATED
|
||||
|
||||
Layer0
|
||||
{
|
||||
shader "csgo_complex.vfx"
|
||||
|
||||
//---- Ambient Occlusion ----
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_flTexCoordRotation "0.000"
|
||||
g_nScaleTexCoordUByModelScaleAxis "0" // None
|
||||
g_nScaleTexCoordVByModelScaleAxis "0" // None
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
|
||||
g_vTexCoordCenter "[0.500 0.500]"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
TextureColor "materials/models/infected/witch/witch.tga"
|
||||
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
|
||||
//---- Lighting ----
|
||||
g_flMetalness "0.000"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
|
||||
//---- Normal Map ----
|
||||
TextureNormal "materials/models/infected/witch/witch_normal.tga"
|
||||
|
||||
//---- Texture Address Mode ----
|
||||
g_nTextureAddressModeU "0" // Wrap
|
||||
g_nTextureAddressModeV "0" // Wrap
|
||||
}
|
||||
|
After Width: | Height: | Size: 2.0 MiB |
@@ -0,0 +1,35 @@
|
||||
// THIS FILE IS AUTO-GENERATED
|
||||
|
||||
Layer0
|
||||
{
|
||||
shader "csgo_complex.vfx"
|
||||
|
||||
//---- Ambient Occlusion ----
|
||||
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
||||
|
||||
//---- Color ----
|
||||
g_flModelTintAmount "1.000"
|
||||
g_flTexCoordRotation "0.000"
|
||||
g_nScaleTexCoordUByModelScaleAxis "0" // None
|
||||
g_nScaleTexCoordVByModelScaleAxis "0" // None
|
||||
g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
|
||||
g_vTexCoordCenter "[0.500 0.500]"
|
||||
g_vTexCoordOffset "[0.000 0.000]"
|
||||
g_vTexCoordScale "[1.000 1.000]"
|
||||
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
||||
TextureColor "materials/models/infected/witch/witch_hair.tga"
|
||||
|
||||
//---- Fog ----
|
||||
g_bFogEnabled "1"
|
||||
|
||||
//---- Lighting ----
|
||||
g_flMetalness "0.000"
|
||||
TextureRoughness "materials/default/default_rough.tga"
|
||||
|
||||
//---- Normal Map ----
|
||||
TextureNormal "materials/default/default_normal.tga"
|
||||
|
||||
//---- Texture Address Mode ----
|
||||
g_nTextureAddressModeU "0" // Wrap
|
||||
g_nTextureAddressModeV "0" // Wrap
|
||||
}
|
||||
|
After Width: | Height: | Size: 4.0 MiB |
@@ -0,0 +1,21 @@
|
||||
"Layer0"
|
||||
{
|
||||
"Shader" "csgo_vertexlitgeneric.vfx"
|
||||
"TextureColor" "materials/models/props_debris/concretedebris_chunk01_color.tga"
|
||||
"TextureNormal" "materials/default/default_normal.tga"
|
||||
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
|
||||
"TextureMetalness" "[0.000000 0.000000 0.000000]"
|
||||
"TextureRoughness" "materials/default/default_rough_s1import.tga"
|
||||
"SystemAttributes"
|
||||
{
|
||||
"PhysicsSurfaceProperties" "boulder"
|
||||
}
|
||||
"legacy_import"
|
||||
{
|
||||
"VertexLitGeneric"
|
||||
{
|
||||
"$basetexture" "Models/props_debris/concretedebris_chunk01"
|
||||
"$surfaceprop" "boulder"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 768 KiB |
|
After Width: | Height: | Size: 1.0 MiB |
@@ -0,0 +1,35 @@
|
||||
<!-- dmx encoding keyvalues2_noids 1 format vtex 1 -->
|
||||
"CDmeVtex"
|
||||
{
|
||||
"m_inputTextureArray" "element_array"
|
||||
[
|
||||
"CDmeInputTexture"
|
||||
{
|
||||
"m_name" "string" "0"
|
||||
"m_fileName" "string" "materials/particle/smoker_tongue_beam.tga"
|
||||
"m_colorSpace" "string" "srgb"
|
||||
"m_typeString" "string" "2D"
|
||||
}
|
||||
]
|
||||
"m_outputTypeString" "string" "2D"
|
||||
"m_outputFormat" "string" "DXT5"
|
||||
"m_textureOutputChannelArray" "element_array"
|
||||
[
|
||||
"CDmeTextureOutputChannel"
|
||||
{
|
||||
"m_inputTextureArray" "string_array"
|
||||
[
|
||||
"0"
|
||||
]
|
||||
"m_srcChannels" "string" "rgba"
|
||||
"m_dstChannels" "string" "rgba"
|
||||
"m_mipAlgorithm" "CDmeImageProcessor"
|
||||
{
|
||||
"m_algorithm" "string" ""
|
||||
"m_stringArg" "string" ""
|
||||
"m_vFloat4Arg" "vector4" "0 0 0 0"
|
||||
}
|
||||
"m_outputColorSpace" "string" "srgb"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
<!-- dmx encoding keyvalues2_noids 1 format vtex 1 -->
|
||||
"CDmeVtex"
|
||||
{
|
||||
"m_inputTextureArray" "element_array"
|
||||
[
|
||||
"CDmeInputTexture"
|
||||
{
|
||||
"m_name" "string" "0"
|
||||
"m_fileName" "string" "materials/particle/smoker_tongue_joint.tga"
|
||||
"m_colorSpace" "string" "srgb"
|
||||
"m_typeString" "string" "2D"
|
||||
}
|
||||
]
|
||||
"m_outputTypeString" "string" "2D"
|
||||
"m_outputFormat" "string" "DXT5"
|
||||
"m_textureOutputChannelArray" "element_array"
|
||||
[
|
||||
"CDmeTextureOutputChannel"
|
||||
{
|
||||
"m_inputTextureArray" "string_array"
|
||||
[
|
||||
"0"
|
||||
]
|
||||
"m_srcChannels" "string" "rgba"
|
||||
"m_dstChannels" "string" "rgba"
|
||||
"m_mipAlgorithm" "CDmeImageProcessor"
|
||||
{
|
||||
"m_algorithm" "string" ""
|
||||
"m_stringArg" "string" ""
|
||||
"m_vFloat4Arg" "vector4" "0 0 0 0"
|
||||
}
|
||||
"m_outputColorSpace" "string" "srgb"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
Sequence 0
|
||||
Loop
|
||||
frame droplets_01.png 1
|
||||
frame droplets_02.png 1
|
||||
frame droplets_03.png 1
|
||||
frame droplets_04.png 1
|
||||
frame droplets_05.png 1
|
||||
frame droplets_06.png 1
|
||||
frame droplets_07.png 1
|
||||
frame droplets_08.png 1
|
||||
frame droplets_09.png 1
|
||||
frame droplets_10.png 1
|
||||
frame droplets_11.png 1
|
||||
frame droplets_12.png 1
|
||||
frame droplets_13.png 1
|
||||
frame droplets_14.png 1
|
||||
frame droplets_15.png 1
|
||||
frame droplets_16.png 1
|
||||
frame droplets_17.png 1
|
||||
frame droplets_18.png 1
|
||||
frame droplets_19.png 1
|
||||
frame droplets_20.png 1
|
||||
frame droplets_21.png 1
|
||||
frame droplets_22.png 1
|
||||
frame droplets_23.png 1
|
||||
frame droplets_24.png 1
|
||||
frame droplets_25.png 1
|
||||
frame droplets_26.png 1
|
||||
frame droplets_27.png 1
|
||||
frame droplets_28.png 1
|
||||
frame droplets_29.png 1
|
||||
frame droplets_30.png 1
|
||||
frame droplets_31.png 1
|
||||
frame droplets_32.png 1
|
||||
@@ -0,0 +1,35 @@
|
||||
<!-- dmx encoding keyvalues2_noids 1 format vtex 1 -->
|
||||
"CDmeVtex"
|
||||
{
|
||||
"m_inputTextureArray" "element_array"
|
||||
[
|
||||
"CDmeInputTexture"
|
||||
{
|
||||
"m_name" "string" "0"
|
||||
"m_fileName" "string" "materials/particle/droplets/droplets.mks"
|
||||
"m_colorSpace" "string" "srgb"
|
||||
"m_typeString" "string" "2D"
|
||||
}
|
||||
]
|
||||
"m_outputTypeString" "string" "2D"
|
||||
"m_outputFormat" "string" "DXT5"
|
||||
"m_textureOutputChannelArray" "element_array"
|
||||
[
|
||||
"CDmeTextureOutputChannel"
|
||||
{
|
||||
"m_inputTextureArray" "string_array"
|
||||
[
|
||||
"0"
|
||||
]
|
||||
"m_srcChannels" "string" "rgba"
|
||||
"m_dstChannels" "string" "rgba"
|
||||
"m_mipAlgorithm" "CDmeImageProcessor"
|
||||
{
|
||||
"m_algorithm" "string" ""
|
||||
"m_stringArg" "string" ""
|
||||
"m_vFloat4Arg" "vector4" "0 0 0 0"
|
||||
}
|
||||
"m_outputColorSpace" "string" "srgb"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 2.2 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
@@ -0,0 +1,18 @@
|
||||
Sequence 0
|
||||
Loop
|
||||
frame fire_particle_4_01.png 1
|
||||
frame fire_particle_4_02.png 1
|
||||
frame fire_particle_4_03.png 1
|
||||
frame fire_particle_4_04.png 1
|
||||
frame fire_particle_4_05.png 1
|
||||
frame fire_particle_4_06.png 1
|
||||
frame fire_particle_4_07.png 1
|
||||
frame fire_particle_4_08.png 1
|
||||
frame fire_particle_4_09.png 1
|
||||
frame fire_particle_4_10.png 1
|
||||
frame fire_particle_4_11.png 1
|
||||
frame fire_particle_4_12.png 1
|
||||
frame fire_particle_4_13.png 1
|
||||
frame fire_particle_4_14.png 1
|
||||
frame fire_particle_4_15.png 1
|
||||
frame fire_particle_4_16.png 1
|
||||