52 lines
1.5 KiB
Plaintext
52 lines
1.5 KiB
Plaintext
"Layer0"
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{
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"Shader" "csgo_vertexlitgeneric.vfx"
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"TextureColor" "materials/models/infected/hunter/hunter_01_color.tga"
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"TextureNormal" "materials/models/infected/hunter/hunter_normal.tga"
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"TextureAmbientOcclusion" "materials/default/default_ao.tga"
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"TextureMetalness" "materials/models/infected/hunter/hunter_01_metal.tga"
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"TextureRoughness" "materials/models/infected/hunter/hunter_01_rough.tga"
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"F_SPECULAR_DIRECT" "1"
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"F_SPECULAR_INDIRECT" "1"
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"TextureDetail" "materials/models/infected/hunter/hunter_01_detail.tga"
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"g_vDetailTexCoordScale" "[2.000000 2.000000]"
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"g_flDetailBlendFactor" "0.001000"
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"F_DETAIL_TEXTURE" "1"
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"legacy_import"
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{
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"vertexlitgeneric"
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{
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"$baseTexture" "models\infected\hunter\hunter_01"
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"$bumpmap" "models\infected\hunter\hunter_normal"
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"$phongexponenttexture" "models\infected\hunter\hunter_exponent"
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"$shinyblood" "1"
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"$shinybloodexponent" "10"
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"$halflambert" "0"
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"$phong" "1"
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"$phongboost" "12"
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"$phongalbedotint" "1"
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"$phongfresnelranges" "[1 .01 .1]"
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"$allowdiffusemodulation" "1"
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"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
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"$detail" "models/infected/hunter/hunter_01_detail.vtf"
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"$detailscale" "2"
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"$detailblendfactor" "0.001000"
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"$detailblendmode" "0"
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"$detailAmount" "0"
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"$ambientocclusion" "1"
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"Proxies"
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{
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"BloodyHands"
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{
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"resultVar" "$detailAmount"
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}
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"Equals"
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{
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"srcVar1" "$detailAmount"
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"resultVar" "$detailblendfactor"
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}
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}
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}
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}
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}
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