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2026-09-14 15:52:49 +08:00

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<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:modeldoc41:version{12fc9d44-453a-4ae4-b4d9-7e2ac0bbd4e0} -->
{
rootNode =
{
_class = "RootNode"
children =
[
{
_class = "IKData"
children =
[
{
_class = "IKChain"
name = "rhand"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_upperarm"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_forearm"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_hand"
bone = "bip01_r_hand"
},
]
bone = "bip01_r_forearm"
},
]
bone = "bip01_r_upperarm"
},
]
m_bDoBonesOrientAlongPositiveX = true
m_DefaultSolverSettings.m_nNumIterations = 6
m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone"
m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation"
m_DefaultTargetSettings.m_Bone =
{
m_Name = "bip01_r_hand"
}
m_DefaultTargetSettings.m_TargetSource = "Bone"
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition =
{
m_id = 4294967295
}
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation =
{
m_id = 4294967295
}
m_Data.m_EndEffectorFixedOffsetAttachment =
{
m_Name = ""
}
m_Data.m_bParentJointRequiresAlignment = true
m_bUseNewPoleVectorForAxis = false
"m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y"
},
{
_class = "IKChain"
name = "lhand"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_upperarm"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_forearm"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_hand"
bone = "bip01_l_hand"
},
]
bone = "bip01_l_forearm"
},
]
bone = "bip01_l_upperarm"
},
]
m_bDoBonesOrientAlongPositiveX = true
m_DefaultSolverSettings.m_nNumIterations = 6
m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone"
m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation"
m_DefaultTargetSettings.m_Bone =
{
m_Name = "bip01_l_hand"
}
m_DefaultTargetSettings.m_TargetSource = "Bone"
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition =
{
m_id = 4294967295
}
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation =
{
m_id = 4294967295
}
m_Data.m_EndEffectorFixedOffsetAttachment =
{
m_Name = ""
}
m_Data.m_bParentJointRequiresAlignment = true
m_bUseNewPoleVectorForAxis = false
"m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y"
},
{
_class = "IKChain"
name = "rfoot"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_thigh"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_calf"
children =
[
{
_class = "IKChainJoint"
name = "bip01_r_foot"
bone = "bip01_r_foot"
},
]
bone = "bip01_r_calf"
},
]
bone = "bip01_r_thigh"
},
]
m_bDoBonesOrientAlongPositiveX = true
m_DefaultSolverSettings.m_nNumIterations = 6
m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone"
m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation"
m_DefaultTargetSettings.m_Bone =
{
m_Name = "bip01_r_foot"
}
m_DefaultTargetSettings.m_TargetSource = "Bone"
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition =
{
m_id = 4294967295
}
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation =
{
m_id = 4294967295
}
m_Data.m_EndEffectorFixedOffsetAttachment =
{
m_Name = ""
}
m_Data.m_bParentJointRequiresAlignment = true
m_bUseNewPoleVectorForAxis = false
"m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y"
},
{
_class = "IKChain"
name = "lfoot"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_thigh"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_calf"
children =
[
{
_class = "IKChainJoint"
name = "bip01_l_foot"
bone = "bip01_l_foot"
},
]
bone = "bip01_l_calf"
},
]
bone = "bip01_l_thigh"
},
]
m_bDoBonesOrientAlongPositiveX = true
m_DefaultSolverSettings.m_nNumIterations = 6
m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone"
m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation"
m_DefaultTargetSettings.m_Bone =
{
m_Name = "bip01_l_foot"
}
m_DefaultTargetSettings.m_TargetSource = "Bone"
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition =
{
m_id = 4294967295
}
m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation =
{
m_id = 4294967295
}
m_Data.m_EndEffectorFixedOffsetAttachment =
{
m_Name = ""
}
m_Data.m_bParentJointRequiresAlignment = true
m_bUseNewPoleVectorForAxis = false
"m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y"
},
]
},
{
_class = "BoneMarkupList"
bone_cull_type = "None"
primary_root_bone = ""
},
{
_class = "JiggleBoneList"
children =
[
{
_class = "JiggleBone"
name = "jiggle_tongue01_jiggle"
jiggle_root_bone = "jiggle_tongue01"
jiggle_type = 1
has_yaw_constraint = true
has_pitch_constraint = true
has_angle_constraint = false
has_base_spring = false
allow_flex_length = true
invert_axes = false
has_collision = false
cloth_collision_layer0 = true
cloth_collision_layer1 = true
cloth_collision_layer2 = true
cloth_collision_layer3 = true
length = 5.0
tip_mass = 0.0
angle_limit = 0.0
min_yaw = -0.785398
max_yaw = 0.785398
yaw_friction = 0.0
yaw_bounce = 0.0
min_pitch = -2.356194
max_pitch = 0.785398
pitch_friction = 0.0
pitch_bounce = 0.0
base_mass = 0.0
base_stiffness = 100.0
base_damping = 0.0
base_left_min = -100.0
base_left_max = 100.0
base_left_friction = 0.0
base_up_min = -100.0
base_up_max = 100.0
base_up_friction = 0.0
base_forward_min = -100.0
base_forward_max = 100.0
base_forward_friction = 0.0
yaw_stiffness = 300.0
yaw_damping = 10.0
pitch_stiffness = 200.0
pitch_damping = 10.0
along_stiffness = 100.0
along_damping = 0.0
radius0 = 1.0
radius1 = 1.0
point0 = [ 0.0, 0.0, 0.0 ]
point1 = [ 10.0, 0.0, 0.0 ]
},
{
_class = "JiggleBone"
name = "jiggle_tongue2_jiggle"
jiggle_root_bone = "jiggle_tongue2"
jiggle_type = 1
has_yaw_constraint = true
has_pitch_constraint = true
has_angle_constraint = false
has_base_spring = false
allow_flex_length = true
invert_axes = false
has_collision = false
cloth_collision_layer0 = true
cloth_collision_layer1 = true
cloth_collision_layer2 = true
cloth_collision_layer3 = true
length = 15.0
tip_mass = 0.0
angle_limit = 0.0
min_yaw = -0.785398
max_yaw = 0.785398
yaw_friction = 0.0
yaw_bounce = 0.0
min_pitch = -0.785398
max_pitch = 1.570796
pitch_friction = 0.0
pitch_bounce = 0.0
base_mass = 0.0
base_stiffness = 100.0
base_damping = 0.0
base_left_min = -100.0
base_left_max = 100.0
base_left_friction = 0.0
base_up_min = -100.0
base_up_max = 100.0
base_up_friction = 0.0
base_forward_min = -100.0
base_forward_max = 100.0
base_forward_friction = 0.0
yaw_stiffness = 100.0
yaw_damping = 10.0
pitch_stiffness = 100.0
pitch_damping = 10.0
along_stiffness = 100.0
along_damping = 0.0
radius0 = 1.0
radius1 = 1.0
point0 = [ 0.0, 0.0, 0.0 ]
point1 = [ 10.0, 0.0, 0.0 ]
},
]
},
{
_class = "PoseParamList"
children =
[
{
_class = "PoseParam"
name = "move_yaw"
poseparam_min = -180.0
poseparam_max = 180.0
poseparam_looping = true
poseparam_loop = 360.0
},
{
_class = "PoseParam"
name = "body_pitch"
poseparam_min = -90.0
poseparam_max = 90.0
poseparam_looping = true
poseparam_loop = 360.0
},
{
_class = "PoseParam"
name = "body_yaw"
poseparam_min = -90.0
poseparam_max = 90.0
poseparam_looping = true
poseparam_loop = 360.0
},
{
_class = "PoseParam"
name = "move_y"
poseparam_min = -1.0
poseparam_max = 1.0
poseparam_looping = false
poseparam_loop = 0.0
},
{
_class = "PoseParam"
name = "move_x"
poseparam_min = -1.0
poseparam_max = 1.0
poseparam_looping = false
poseparam_loop = 0.0
},
]
},
{
_class = "WeightListList"
children =
[
{
_class = "WeightList"
name = "bonemask_default"
default_weight = 0.0
weights =
[
{
bone = "bip01_pelvis"
weight = 1.0
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Attack"
default_weight = 0.0
weights =
[
{
bone = "bip01_pelvis"
weight = 0.0
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Wall_SmashB"
default_weight = 0.0
weights =
[
{
bone = "bip01_l_clavicle"
weight = 1.0
},
{
bone = "bip01_pelvis"
weight = 0.0
},
{
bone = "bip01_r_clavicle"
weight = 0.0
},
{
bone = "bip01_spine2"
weight = 0.8
},
{
bone = "bip01_spine3"
weight = 0.5
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Melee01_Running_Delta"
default_weight = 0.0
weights =
[
{
bone = "bip01_l_clavicle"
weight = 0.0
},
{
bone = "bip01_l_thigh"
weight = 0.0
},
{
bone = "bip01_neck0"
weight = 0.0
},
{
bone = "bip01_pelvis"
weight = 1.0
},
{
bone = "bip01_r_clavicle"
weight = 0.0
},
{
bone = "bip01_r_thigh"
weight = 0.0
},
{
bone = "bip01_spine0"
weight = 0.9
},
{
bone = "bip01_spine1"
weight = 0.75
},
{
bone = "bip01_spine2"
weight = 0.6
},
{
bone = "bip01_spine3"
weight = 0.5
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Melee01_Running_layer"
default_weight = 0.0
weights =
[
{
bone = "bip01_l_clavicle"
weight = 0.0
},
{
bone = "bip01_neck0"
weight = 1.0
},
{
bone = "bip01_pelvis"
weight = 0.0
},
{
bone = "bip01_r_clavicle"
weight = 1.0
},
{
bone = "bip01_spine0"
weight = 0.1
},
{
bone = "bip01_spine1"
weight = 0.25
},
{
bone = "bip01_spine2"
weight = 0.4
},
{
bone = "bip01_spine3"
weight = 0.5
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Hulk_RunAttack1_layer"
default_weight = 0.0
weights =
[
{
bone = "bip01_pelvis"
weight = 0.001
},
{
bone = "bip01_spine0"
weight = 0.15
},
{
bone = "bip01_spine1"
weight = 0.5
},
{
bone = "bip01_spine2"
weight = 0.85
},
{
bone = "bip01_spine3"
weight = 1.0
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
{
_class = "WeightList"
name = "bonemask_Flinch_left"
default_weight = 0.0
weights =
[
{
bone = "bip01_l_thigh"
weight = 0.0
},
{
bone = "bip01_pelvis"
weight = 1.0
},
{
bone = "bip01_r_thigh"
weight = 0.0
},
]
master_morph_weight = -1.0
morph_weights = [ ]
},
]
},
{
_class = "Skeleton"
children =
[
{
_class = "Bone"
name = "bip01_pelvis"
children =
[
{
_class = "Bone"
name = "bip01_l_thigh"
children =
[
{
_class = "Bone"
name = "bip01_l_calf"
children =
[
{
_class = "Bone"
name = "bip01_l_foot"
children =
[
{
_class = "Bone"
name = "bip01_l_toe"
origin = [ 6.229738, 0.0, 0.000001 ]
angles = [ 0.713791, -22.911028, 1.52573 ]
do_not_discard = false
},
]
origin = [ 17.091558, 0.0, -0.0 ]
angles = [ -1.673037, -73.15438, -5.571614 ]
do_not_discard = false
},
]
origin = [ 18.152636, -0.0, -0.0 ]
angles = [ 0.000001, 9.399375, -0.0 ]
do_not_discard = false
},
]
origin = [ 5.757982, -0.0, 0.0 ]
angles = [ -3.195618, -87.21099, -89.99998 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_r_thigh"
children =
[
{
_class = "Bone"
name = "bip01_r_calf"
children =
[
{
_class = "Bone"
name = "bip01_r_foot"
children =
[
{
_class = "Bone"
name = "bip01_r_toe"
origin = [ 6.229743, -0.000006, 0.0 ]
angles = [ -1.302676, -22.886457, -7.487412 ]
do_not_discard = false
},
]
origin = [ 17.091558, -0.0, 0.000001 ]
angles = [ 1.673037, -73.15439, 7.085023 ]
do_not_discard = false
},
]
origin = [ 18.152637, -0.0, -0.000001 ]
angles = [ 0.0, 9.399375, 0.0 ]
do_not_discard = false
},
]
origin = [ -5.757981, 0.0, 0.0 ]
angles = [ -3.195614, -92.789024, -89.99997 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_spine0"
children =
[
{
_class = "Bone"
name = "bip01_spine1"
children =
[
{
_class = "Bone"
name = "bip01_spine2"
children =
[
{
_class = "Bone"
name = "bip01_spine3"
children =
[
{
_class = "Bone"
name = "bip01_neck0"
children =
[
{
_class = "Bone"
name = "bip01_head"
children =
[
{
_class = "Bone"
name = "jiggle_tongue01"
children =
[
{
_class = "Bone"
name = "jiggle_tongue2"
origin = [ 0.000012, -0.199436, 0.912494 ]
angles = [ 0.000057, 0.000172, 66.993484 ]
do_not_discard = false
},
]
origin = [ -2.359589, -2.423454, 0.000004 ]
angles = [ 89.999886, -97.49375, 0.0 ]
do_not_discard = false
},
]
origin = [ 4.341945, 0.0, -0.0 ]
angles = [ -0.000115, 84.1797, 0.0 ]
do_not_discard = false
},
]
origin = [ 8.860064, 0.000004, -0.0 ]
angles = [ 0.0, 37.484898, 179.9999 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_l_clavicle"
children =
[
{
_class = "Bone"
name = "bip01_l_upperarm"
children =
[
{
_class = "Bone"
name = "bip01_l_forearm"
children =
[
{
_class = "Bone"
name = "bip01_l_hand"
children =
[
{
_class = "Bone"
name = "bip01_l_finger4"
children =
[
{
_class = "Bone"
name = "bip01_l_finger41"
children =
[
{
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name = "bip01_l_finger42"
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angles = [ -6.101886, -12.294806, 0.000001 ]
do_not_discard = false
},
]
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do_not_discard = false
},
]
origin = [ 16.821636, 2.696734, -0.203281 ]
angles = [ 23.453745, 13.127957, 119.534355 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_l_finger3"
children =
[
{
_class = "Bone"
name = "bip01_l_finger31"
children =
[
{
_class = "Bone"
name = "bip01_l_finger32"
origin = [ 2.047744, 0.0, 0.0 ]
angles = [ -1.096987, -7.325724, 0.000003 ]
do_not_discard = false
},
]
origin = [ 2.302862, 0.0, -0.000002 ]
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do_not_discard = false
},
]
origin = [ 17.176723, 0.840393, -0.044739 ]
angles = [ 33.779804, 10.700505, 117.99602 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_l_finger2"
children =
[
{
_class = "Bone"
name = "bip01_l_finger21"
children =
[
{
_class = "Bone"
name = "bip01_l_finger22"
origin = [ 2.470905, -0.000004, 0.000002 ]
angles = [ 2.449566, -3.085504, 0.000005 ]
do_not_discard = false
},
]
origin = [ 2.907257, 0.000002, 0.0 ]
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do_not_discard = false
},
]
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angles = [ 22.121965, 5.274884, 116.65632 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_l_finger1"
children =
[
{
_class = "Bone"
name = "bip01_l_finger11"
children =
[
{
_class = "Bone"
name = "bip01_l_finger12"
origin = [ 1.924985, 0.000004, 0.0 ]
angles = [ 4.835195, -4.112641, 0.000002 ]
do_not_discard = false
},
]
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},
]
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do_not_discard = false
},
{
_class = "Bone"
name = "bip01_l_finger0"
children =
[
{
_class = "Bone"
name = "bip01_l_finger01"
children =
[
{
_class = "Bone"
name = "bip01_l_finger02"
origin = [ 1.512896, 0.0, 0.0 ]
angles = [ -1.659628, 31.028772, -0.000007 ]
do_not_discard = false
},
]
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do_not_discard = false
},
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do_not_discard = false
},
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do_not_discard = false
},
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do_not_discard = false
},
]
origin = [ 6.90093, 1.363878, 3.754603 ]
angles = [ -61.3036, -155.82936, 59.426933 ]
do_not_discard = false
},
{
_class = "Bone"
name = "bip01_r_clavicle"
children =
[
{
_class = "Bone"
name = "bip01_r_upperarm"
children =
[
{
_class = "Bone"
name = "bip01_r_forearm"
children =
[
{
_class = "Bone"
name = "bip01_r_hand"
children =
[
{
_class = "Bone"
name = "bip01_r_finger4"
children =
[
{
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name = "bip01_r_finger41"
children =
[
{
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name = "bip01_r_finger42"
origin = [ 1.516907, -0.000004, 0.000004 ]
angles = [ 6.101898, -12.294811, -0.000002 ]
do_not_discard = false
},
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[
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