86 lines
1.9 KiB
Plaintext
86 lines
1.9 KiB
Plaintext
// THIS FILE IS AUTO-GENERATED
|
|
|
|
Layer0
|
|
{
|
|
shader "csgo_vertexlitgeneric.vfx"
|
|
|
|
//---- Detail Texture ----
|
|
F_DETAIL_TEXTURE 1 // Mod2X
|
|
|
|
//---- Direct/Per-Pixel Specular - S1 $phong ----
|
|
F_SPECULAR_DIRECT 1
|
|
|
|
//---- Indirect/Cubemap Specular - S1 $envmap ----
|
|
F_SPECULAR_INDIRECT 1
|
|
|
|
//---- Ambient Occlusion ----
|
|
g_flAmbientOcclusionScale "0.000"
|
|
TextureAmbientOcclusion "materials/default/default_ao.tga"
|
|
|
|
//---- Color ----
|
|
g_flModelTintAmount "1.000"
|
|
g_flTexCoordRotation "0.000"
|
|
g_nScaleTexCoordUByModelScaleAxis "0" // None
|
|
g_nScaleTexCoordVByModelScaleAxis "0" // None
|
|
g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
|
|
g_vTexCoordCenter "[0.500 0.500]"
|
|
g_vTexCoordOffset "[0.000 0.000]"
|
|
g_vTexCoordScale "[1.000 1.000]"
|
|
g_vTexCoordScrollSpeed "[0.000 0.000]"
|
|
TextureColor "materials/models/infected/spitter/spitter_color.tga"
|
|
|
|
//---- Detail Texture ----
|
|
g_flDetailBlendFactor "0.001"
|
|
g_flDetailBlendToFull "0.000"
|
|
g_flDetailTexCoordRotation "0.000"
|
|
g_vDetailTexCoordOffset "[0.000 0.000]"
|
|
g_vDetailTexCoordScale "[4.000 4.000]"
|
|
TextureDetail "materials/overlays/burnt002_detail.tga"
|
|
TextureDetailMask ""
|
|
|
|
//---- Fog ----
|
|
g_bFogEnabled "1"
|
|
|
|
//---- Lighting ----
|
|
TextureMetalness "materials/models/infected/spitter/spitterenvmap_metal.tga"
|
|
TextureRoughness "materials/models/infected/spitter/spitterenvmap_rough.tga"
|
|
|
|
//---- Normal Map ----
|
|
g_flNormalTexCoordRotation "0.000"
|
|
g_vNormalTexCoordCenter "[0.500 0.500]"
|
|
g_vNormalTexCoordOffset "[0.000 0.000]"
|
|
g_vNormalTexCoordScale "[1.000 1.000]"
|
|
TextureNormal "materials/models/infected/spitter/spitter_normal.tga"
|
|
|
|
//---- Texture Address Mode ----
|
|
g_nTextureAddressModeU "0" // Wrap
|
|
g_nTextureAddressModeV "0" // Wrap
|
|
|
|
|
|
VariableState
|
|
{
|
|
"Ambient Occlusion"
|
|
{
|
|
}
|
|
"Color"
|
|
{
|
|
}
|
|
"Detail Texture"
|
|
{
|
|
}
|
|
"Fog"
|
|
{
|
|
}
|
|
"Lighting"
|
|
{
|
|
"Roughness" 0
|
|
"Metalness" 0
|
|
}
|
|
"Normal Map"
|
|
{
|
|
}
|
|
"Texture Address Mode"
|
|
{
|
|
}
|
|
}
|
|
} |