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2026-09-14 15:52:49 +08:00

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"Layer0"
{
"Shader" "csgo_vertexlitgeneric.vfx"
"TextureColor" "materials/models/props_debris/concretedebris_chunk01_color.tga"
"TextureNormal" "materials/default/default_normal.tga"
"TextureAmbientOcclusion" "materials/default/default_ao.tga"
"TextureMetalness" "[0.000000 0.000000 0.000000]"
"TextureRoughness" "materials/default/default_rough_s1import.tga"
"SystemAttributes"
{
"PhysicsSurfaceProperties" "boulder"
}
"legacy_import"
{
"VertexLitGeneric"
{
"$basetexture" "Models/props_debris/concretedebris_chunk01"
"$surfaceprop" "boulder"
}
}
}