{ rootNode = { _class = "RootNode" children = [ { _class = "IKData" children = [ { _class = "IKChain" name = "rhand" children = [ { _class = "IKChainJoint" name = "bip01_r_upperarm" children = [ { _class = "IKChainJoint" name = "bip01_r_forearm" children = [ { _class = "IKChainJoint" name = "bip01_r_hand" bone = "bip01_r_hand" }, ] bone = "bip01_r_forearm" }, ] bone = "bip01_r_upperarm" }, ] m_bDoBonesOrientAlongPositiveX = true m_DefaultSolverSettings.m_nNumIterations = 6 m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone" m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation" m_DefaultTargetSettings.m_Bone = { m_Name = "bip01_r_hand" } m_DefaultTargetSettings.m_TargetSource = "Bone" m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition = { m_id = 4294967295 } m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation = { m_id = 4294967295 } m_Data.m_EndEffectorFixedOffsetAttachment = { m_Name = "" } m_Data.m_bParentJointRequiresAlignment = true m_bUseNewPoleVectorForAxis = false "m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y" }, { _class = "IKChain" name = "lhand" children = [ { _class = "IKChainJoint" name = "bip01_l_upperarm" children = [ { _class = "IKChainJoint" name = "bip01_l_forearm" children = [ { _class = "IKChainJoint" name = "bip01_l_hand" bone = "bip01_l_hand" }, ] bone = "bip01_l_forearm" }, ] bone = "bip01_l_upperarm" }, ] m_bDoBonesOrientAlongPositiveX = true m_DefaultSolverSettings.m_nNumIterations = 6 m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone" m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation" m_DefaultTargetSettings.m_Bone = { m_Name = "bip01_l_hand" } m_DefaultTargetSettings.m_TargetSource = "Bone" m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition = { m_id = 4294967295 } m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation = { m_id = 4294967295 } m_Data.m_EndEffectorFixedOffsetAttachment = { m_Name = "" } m_Data.m_bParentJointRequiresAlignment = true m_bUseNewPoleVectorForAxis = false "m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y" }, { _class = "IKChain" name = "rfoot" children = [ { _class = "IKChainJoint" name = "bip01_r_thigh" children = [ { _class = "IKChainJoint" name = "bip01_r_calf" children = [ { _class = "IKChainJoint" name = "bip01_r_foot" bone = "bip01_r_foot" }, ] bone = "bip01_r_calf" }, ] bone = "bip01_r_thigh" }, ] m_bDoBonesOrientAlongPositiveX = true m_DefaultSolverSettings.m_nNumIterations = 6 m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone" m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation" m_DefaultTargetSettings.m_Bone = { m_Name = "bip01_r_foot" } m_DefaultTargetSettings.m_TargetSource = "Bone" m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition = { m_id = 4294967295 } m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation = { m_id = 4294967295 } m_Data.m_EndEffectorFixedOffsetAttachment = { m_Name = "" } m_Data.m_bParentJointRequiresAlignment = true m_bUseNewPoleVectorForAxis = false "m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y" }, { _class = "IKChain" name = "lfoot" children = [ { _class = "IKChainJoint" name = "bip01_l_thigh" children = [ { _class = "IKChainJoint" name = "bip01_l_calf" children = [ { _class = "IKChainJoint" name = "bip01_l_foot" bone = "bip01_l_foot" }, ] bone = "bip01_l_calf" }, ] bone = "bip01_l_thigh" }, ] m_bDoBonesOrientAlongPositiveX = true m_DefaultSolverSettings.m_nNumIterations = 6 m_DefaultSolverSettings.m_SolverType = "IKSOLVER_TwoBone" m_DefaultSolverSettings.m_EndEffectorRotationFixUpMode = "MatchTargetOrientation" m_DefaultTargetSettings.m_Bone = { m_Name = "bip01_l_foot" } m_DefaultTargetSettings.m_TargetSource = "Bone" m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNamePosition = { m_id = 4294967295 } m_Data.m_DefaultTargetSettings.m_AnimgraphParameterNameOrientation = { m_id = 4294967295 } m_Data.m_EndEffectorFixedOffsetAttachment = { m_Name = "" } m_Data.m_bParentJointRequiresAlignment = true m_bUseNewPoleVectorForAxis = false "m_PoleVectorForAxis " = "IKChainDataPoleVectorForAxis::Y" }, ] }, { _class = "BoneMarkupList" bone_cull_type = "None" primary_root_bone = "" }, { _class = "JiggleBoneList" children = [ { _class = "JiggleBone" name = "jiggle_tongue01_jiggle" jiggle_root_bone = "jiggle_tongue01" jiggle_type = 1 has_yaw_constraint = true has_pitch_constraint = true has_angle_constraint = false has_base_spring = false allow_flex_length = true invert_axes = false has_collision = false cloth_collision_layer0 = true cloth_collision_layer1 = true cloth_collision_layer2 = true cloth_collision_layer3 = true length = 5.0 tip_mass = 0.0 angle_limit = 0.0 min_yaw = -0.785398 max_yaw = 0.785398 yaw_friction = 0.0 yaw_bounce = 0.0 min_pitch = -2.356194 max_pitch = 0.785398 pitch_friction = 0.0 pitch_bounce = 0.0 base_mass = 0.0 base_stiffness = 100.0 base_damping = 0.0 base_left_min = -100.0 base_left_max = 100.0 base_left_friction = 0.0 base_up_min = -100.0 base_up_max = 100.0 base_up_friction = 0.0 base_forward_min = -100.0 base_forward_max = 100.0 base_forward_friction = 0.0 yaw_stiffness = 300.0 yaw_damping = 10.0 pitch_stiffness = 200.0 pitch_damping = 10.0 along_stiffness = 100.0 along_damping = 0.0 radius0 = 1.0 radius1 = 1.0 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 10.0, 0.0, 0.0 ] }, { _class = "JiggleBone" name = "jiggle_tongue2_jiggle" jiggle_root_bone = "jiggle_tongue2" jiggle_type = 1 has_yaw_constraint = true has_pitch_constraint = true has_angle_constraint = false has_base_spring = false allow_flex_length = true invert_axes = false has_collision = false cloth_collision_layer0 = true cloth_collision_layer1 = true cloth_collision_layer2 = true cloth_collision_layer3 = true length = 15.0 tip_mass = 0.0 angle_limit = 0.0 min_yaw = -0.785398 max_yaw = 0.785398 yaw_friction = 0.0 yaw_bounce = 0.0 min_pitch = -0.785398 max_pitch = 1.570796 pitch_friction = 0.0 pitch_bounce = 0.0 base_mass = 0.0 base_stiffness = 100.0 base_damping = 0.0 base_left_min = -100.0 base_left_max = 100.0 base_left_friction = 0.0 base_up_min = -100.0 base_up_max = 100.0 base_up_friction = 0.0 base_forward_min = -100.0 base_forward_max = 100.0 base_forward_friction = 0.0 yaw_stiffness = 100.0 yaw_damping = 10.0 pitch_stiffness = 100.0 pitch_damping = 10.0 along_stiffness = 100.0 along_damping = 0.0 radius0 = 1.0 radius1 = 1.0 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 10.0, 0.0, 0.0 ] }, ] }, { _class = "PoseParamList" children = [ { _class = "PoseParam" name = "move_yaw" poseparam_min = -180.0 poseparam_max = 180.0 poseparam_looping = true poseparam_loop = 360.0 }, { _class = "PoseParam" name = "body_pitch" poseparam_min = -90.0 poseparam_max = 90.0 poseparam_looping = true poseparam_loop = 360.0 }, { _class = "PoseParam" name = "body_yaw" poseparam_min = -90.0 poseparam_max = 90.0 poseparam_looping = true poseparam_loop = 360.0 }, { _class = "PoseParam" name = "move_y" poseparam_min = -1.0 poseparam_max = 1.0 poseparam_looping = false poseparam_loop = 0.0 }, { _class = "PoseParam" name = "move_x" poseparam_min = -1.0 poseparam_max = 1.0 poseparam_looping = false poseparam_loop = 0.0 }, ] }, { _class = "WeightListList" children = [ { _class = "WeightList" name = "bonemask_default" default_weight = 0.0 weights = [ { bone = "bip01_pelvis" weight = 1.0 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Attack" default_weight = 0.0 weights = [ { bone = "bip01_pelvis" weight = 0.0 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Wall_SmashB" default_weight = 0.0 weights = [ { bone = "bip01_l_clavicle" weight = 1.0 }, { bone = "bip01_pelvis" weight = 0.0 }, { bone = "bip01_r_clavicle" weight = 0.0 }, { bone = "bip01_spine2" weight = 0.8 }, { bone = "bip01_spine3" weight = 0.5 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Melee01_Running_Delta" default_weight = 0.0 weights = [ { bone = "bip01_l_clavicle" weight = 0.0 }, { bone = "bip01_l_thigh" weight = 0.0 }, { bone = "bip01_neck0" weight = 0.0 }, { bone = "bip01_pelvis" weight = 1.0 }, { bone = "bip01_r_clavicle" weight = 0.0 }, { bone = "bip01_r_thigh" weight = 0.0 }, { bone = "bip01_spine0" weight = 0.9 }, { bone = "bip01_spine1" weight = 0.75 }, { bone = "bip01_spine2" weight = 0.6 }, { bone = "bip01_spine3" weight = 0.5 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Melee01_Running_layer" default_weight = 0.0 weights = [ { bone = "bip01_l_clavicle" weight = 0.0 }, { bone = "bip01_neck0" weight = 1.0 }, { bone = "bip01_pelvis" weight = 0.0 }, { bone = "bip01_r_clavicle" weight = 1.0 }, { bone = "bip01_spine0" weight = 0.1 }, { bone = "bip01_spine1" weight = 0.25 }, { bone = "bip01_spine2" weight = 0.4 }, { bone = "bip01_spine3" weight = 0.5 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Hulk_RunAttack1_layer" default_weight = 0.0 weights = [ { bone = "bip01_pelvis" weight = 0.001 }, { bone = "bip01_spine0" weight = 0.15 }, { bone = "bip01_spine1" weight = 0.5 }, { bone = "bip01_spine2" weight = 0.85 }, { bone = "bip01_spine3" weight = 1.0 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, { _class = "WeightList" name = "bonemask_Flinch_left" default_weight = 0.0 weights = [ { bone = "bip01_l_thigh" weight = 0.0 }, { bone = "bip01_pelvis" weight = 1.0 }, { bone = "bip01_r_thigh" weight = 0.0 }, ] master_morph_weight = -1.0 morph_weights = [ ] }, ] }, { _class = "Skeleton" children = [ { _class = "Bone" name = "bip01_pelvis" children = [ { _class = "Bone" name = "bip01_l_thigh" children = [ { _class = "Bone" name = "bip01_l_calf" children = [ { _class = "Bone" name = "bip01_l_foot" children = [ { _class = "Bone" name = "bip01_l_toe" origin = [ 6.229738, 0.0, 0.000001 ] angles = [ 0.713791, -22.911028, 1.52573 ] do_not_discard = false }, ] origin = [ 17.091558, 0.0, -0.0 ] angles = [ -1.673037, -73.15438, -5.571614 ] do_not_discard = false }, ] origin = [ 18.152636, -0.0, -0.0 ] angles = [ 0.000001, 9.399375, -0.0 ] do_not_discard = false }, ] origin = [ 5.757982, -0.0, 0.0 ] angles = [ -3.195618, -87.21099, -89.99998 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_thigh" children = [ { _class = "Bone" name = "bip01_r_calf" children = [ { _class = "Bone" name = "bip01_r_foot" children = [ { _class = "Bone" name = "bip01_r_toe" origin = [ 6.229743, -0.000006, 0.0 ] angles = [ -1.302676, -22.886457, -7.487412 ] do_not_discard = false }, ] origin = [ 17.091558, -0.0, 0.000001 ] angles = [ 1.673037, -73.15439, 7.085023 ] do_not_discard = false }, ] origin = [ 18.152637, -0.0, -0.000001 ] angles = [ 0.0, 9.399375, 0.0 ] do_not_discard = false }, ] origin = [ -5.757981, 0.0, 0.0 ] angles = [ -3.195614, -92.789024, -89.99997 ] do_not_discard = false }, { _class = "Bone" name = "bip01_spine0" children = [ { _class = "Bone" name = "bip01_spine1" children = [ { _class = "Bone" name = "bip01_spine2" children = [ { _class = "Bone" name = "bip01_spine3" children = [ { _class = "Bone" name = "bip01_neck0" children = [ { _class = "Bone" name = "bip01_head" children = [ { _class = "Bone" name = "jiggle_tongue01" children = [ { _class = "Bone" name = "jiggle_tongue2" origin = [ 0.000012, -0.199436, 0.912494 ] angles = [ 0.000057, 0.000172, 66.993484 ] do_not_discard = false }, ] origin = [ -2.359589, -2.423454, 0.000004 ] angles = [ 89.999886, -97.49375, 0.0 ] do_not_discard = false }, ] origin = [ 4.341945, 0.0, -0.0 ] angles = [ -0.000115, 84.1797, 0.0 ] do_not_discard = false }, ] origin = [ 8.860064, 0.000004, -0.0 ] angles = [ 0.0, 37.484898, 179.9999 ] do_not_discard = false }, { _class = "Bone" name = "bip01_l_clavicle" children = [ { _class = "Bone" name = "bip01_l_upperarm" children = [ { _class = "Bone" name = "bip01_l_forearm" children = [ { _class = "Bone" name = "bip01_l_hand" children = [ { _class = "Bone" name = "bip01_l_finger4" children = [ { _class = "Bone" name = "bip01_l_finger41" children = [ { _class = "Bone" name = "bip01_l_finger42" origin = [ 1.516909, 0.0, -0.000002 ] angles = [ -6.101886, -12.294806, 0.000001 ] do_not_discard = false }, ] origin = [ 2.039391, 0.000002, -0.000002 ] angles = [ -6.550227, -31.630314, 0.000002 ] do_not_discard = false }, ] origin = [ 16.821636, 2.696734, -0.203281 ] angles = [ 23.453745, 13.127957, 119.534355 ] do_not_discard = false }, { _class = "Bone" name = "bip01_l_finger3" children = [ { _class = "Bone" name = "bip01_l_finger31" children = [ { _class = "Bone" name = "bip01_l_finger32" origin = [ 2.047744, 0.0, 0.0 ] angles = [ -1.096987, -7.325724, 0.000003 ] do_not_discard = false }, ] origin = [ 2.302862, 0.0, -0.000002 ] angles = [ -4.247564, -25.002388, 0.000004 ] do_not_discard = false }, ] origin = [ 17.176723, 0.840393, -0.044739 ] angles = [ 33.779804, 10.700505, 117.99602 ] do_not_discard = false }, { _class = "Bone" name = "bip01_l_finger2" children = [ { _class = "Bone" name = "bip01_l_finger21" children = [ { _class = "Bone" name = "bip01_l_finger22" origin = [ 2.470905, -0.000004, 0.000002 ] angles = [ 2.449566, -3.085504, 0.000005 ] do_not_discard = false }, ] origin = [ 2.907257, 0.000002, 0.0 ] angles = [ -6.703837, -44.98156, 0.000004 ] do_not_discard = false }, ] origin = [ 17.03268, -1.069098, -0.638182 ] angles = [ 22.121965, 5.274884, 116.65632 ] do_not_discard = false }, { _class = "Bone" name = "bip01_l_finger1" children = [ { _class = "Bone" name = "bip01_l_finger11" children = [ { _class = "Bone" name = "bip01_l_finger12" origin = [ 1.924985, 0.000004, 0.0 ] angles = [ 4.835195, -4.112641, 0.000002 ] do_not_discard = false }, ] origin = [ 2.246731, 0.0, 0.0 ] angles = [ 3.089391, -43.411636, 0.000004 ] do_not_discard = false }, ] origin = [ 16.797974, -2.957017, -1.264872 ] angles = [ 20.874117, 0.441008, 115.24841 ] do_not_discard = false }, { _class = "Bone" name = "bip01_l_finger0" children = [ { _class = "Bone" name = "bip01_l_finger01" children = [ { _class = "Bone" name = "bip01_l_finger02" origin = [ 1.512896, 0.0, 0.0 ] angles = [ -1.659628, 31.028772, -0.000007 ] do_not_discard = false }, ] origin = [ 3.109821, 0.000002, 0.0 ] angles = [ 7.062963, -3.503345, -0.000006 ] do_not_discard = false }, ] origin = [ 10.924361, -3.874176, -3.676634 ] angles = [ 20.071686, -5.886114, -154.73418 ] do_not_discard = false }, ] origin = [ 20.04078, -0.000021, -0.000032 ] angles = [ 9.217177, 8.782416, -23.458496 ] do_not_discard = false }, ] origin = [ 26.625118, 0.000002, -0.000003 ] angles = [ 0.000001, -20.415749, -0.000002 ] do_not_discard = false }, ] origin = [ 12.731756, 0.000002, -0.000002 ] angles = [ -63.845547, -63.667633, -2.958234 ] do_not_discard = false }, ] origin = [ 6.90093, 1.363878, 3.754603 ] angles = [ -61.3036, -155.82936, 59.426933 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_clavicle" children = [ { _class = "Bone" name = "bip01_r_upperarm" children = [ { _class = "Bone" name = "bip01_r_forearm" children = [ { _class = "Bone" name = "bip01_r_hand" children = [ { _class = "Bone" name = "bip01_r_finger4" children = [ { _class = "Bone" name = "bip01_r_finger41" children = [ { _class = "Bone" name = "bip01_r_finger42" origin = [ 1.516907, -0.000004, 0.000004 ] angles = [ 6.101898, -12.294811, -0.000002 ] do_not_discard = false }, ] origin = [ 2.039387, 0.000006, -0.000006 ] angles = [ 6.550236, -31.6303, -0.0 ] do_not_discard = false }, ] origin = [ 16.821653, 2.695862, 0.214569 ] angles = [ -23.508055, 13.026531, -119.27958 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_finger3" children = [ { _class = "Bone" name = "bip01_r_finger31" children = [ { _class = "Bone" name = "bip01_r_finger32" origin = [ 2.047743, 0.000008, 0.000002 ] angles = [ 1.096991, -7.325727, -0.000004 ] do_not_discard = false }, ] origin = [ 2.302858, -0.000004, -0.000004 ] angles = [ 4.247574, -25.002392, -0.000004 ] do_not_discard = false }, ] origin = [ 17.176739, 0.840202, 0.048256 ] angles = [ -33.82404, 10.542695, -117.712296 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_finger2" children = [ { _class = "Bone" name = "bip01_r_finger21" children = [ { _class = "Bone" name = "bip01_r_finger22" origin = [ 2.47091, 0.0, 0.000002 ] angles = [ -2.449562, -3.085487, -0.000006 ] do_not_discard = false }, ] origin = [ 2.907263, -0.000004, -0.000002 ] angles = [ 6.703843, -44.981537, -0.000006 ] do_not_discard = false }, ] origin = [ 17.032698, -1.071761, 0.633703 ] angles = [ -22.14385, 5.177753, -116.398384 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_finger1" children = [ { _class = "Bone" name = "bip01_r_finger11" children = [ { _class = "Bone" name = "bip01_r_finger12" origin = [ 1.924983, 0.0, 0.0 ] angles = [ -4.835188, -4.11264, -0.000007 ] do_not_discard = false }, ] origin = [ 2.246727, 0.0, -0.000002 ] angles = [ -3.089382, -43.41164, -0.000008 ] do_not_discard = false }, ] origin = [ 16.798, -2.962285, 1.252476 ] angles = [ -20.875784, 0.34955, -114.99165 ] do_not_discard = false }, { _class = "Bone" name = "bip01_r_finger0" children = [ { _class = "Bone" name = "bip01_r_finger01" children = [ { _class = "Bone" name = "bip01_r_finger02" origin = [ 1.51289, -0.000002, -0.000002 ] angles = [ 1.659631, 31.028763, 0.000001 ] do_not_discard = false }, ] origin = [ 3.109827, 0.000002, -0.000004 ] angles = [ -7.062962, -3.50334, -0.000001 ] do_not_discard = false }, ] origin = [ 10.924389, -3.889543, 3.660379 ] angles = [ -20.046879, -5.973207, 154.98822 ] do_not_discard = false }, { _class = "Bone" name = "debris_bone" origin = [ 12.966742, 2.854654, 5.5614 ] angles = [ -31.476286, -90.369965, -170.74327 ] do_not_discard = false }, ] origin = [ 20.04076, -0.000013, 0.000019 ] angles = [ -9.217122, 8.78235, 23.218596 ] do_not_discard = false }, ] origin = [ 26.625122, 0.000004, 0.0 ] angles = [ -0.000003, -20.415754, -0.000005 ] do_not_discard = false }, ] origin = [ 12.731757, -0.000006, -0.000004 ] angles = [ 67.5579, -59.19069, 7.867241 ] do_not_discard = false }, ] origin = [ 6.90093, 1.363878, -3.754603 ] angles = [ 61.3036, -155.82935, -63.65031 ] do_not_discard = false }, ] origin = [ 10.826824, 0.000001, -0.0 ] angles = [ -0.0, 35.430332, 0.0 ] do_not_discard = false }, ] origin = [ 9.079733, 0.0, 0.0 ] angles = [ 0.0, 11.878908, 0.0 ] do_not_discard = false }, ] origin = [ 7.507319, -0.0, -0.0 ] angles = [ -0.0, 8.038827, 0.0 ] do_not_discard = false }, ] origin = [ -0.0, 3.964345, -1.347968 ] angles = [ 5.549329, 89.99998, 89.99998 ] do_not_discard = false }, ] origin = [ 0.0, 0.0, 0.0 ] angles = [ -0.0, 0.0, 0.0 ] do_not_discard = false }, ] }, { _class = "PhysicsBodyMarkupList" children = [ { _class = "PhysicsBodyMarkup" target_body = "bip01_pelvis" tag = "" mass_override = 11.784707 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_spine0" tag = "" mass_override = 13.406151 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_spine1" tag = "" mass_override = 23.712677 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_spine2" tag = "" mass_override = 34.205536 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_spine3" tag = "" mass_override = 25.761633 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_l_clavicle" tag = "" mass_override = 12.041359 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_l_upperarm" tag = "" mass_override = 14.458515 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_l_forearm" tag = "" mass_override = 11.95933 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_r_clavicle" tag = "" mass_override = 12.043627 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_r_upperarm" tag = "" mass_override = 14.458504 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "ValveBiped.Bip01_L_Hand" tag = "" mass_override = 9.942231 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_r_forearm" tag = "" mass_override = 11.989253 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "ValveBiped.Bip01_R_Hand" tag = "" mass_override = 9.942247 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_r_thigh" tag = "" mass_override = 8.947448 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_r_calf" tag = "" mass_override = 5.082424 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "ValveBiped.Bip01_R_Foot" tag = "" mass_override = 4.751615 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_l_thigh" tag = "" mass_override = 8.946518 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_l_calf" tag = "" mass_override = 5.073344 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "ValveBiped.Bip01_L_Foot" tag = "" mass_override = 4.741975 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsBodyMarkup" target_body = "bip01_head" tag = "" mass_override = 6.750905 inertia_scale = 2.0 linear_damping = 0.05 angular_damping = 0.8 linear_drag = 1.0 angular_drag = 1.0 use_mass_center_override = false mass_center_override = [ 0.0, 0.0, 0.0 ] }, ] }, { _class = "PhysicsJointList" children = [ { _class = "PhysicsJointConical" parent_body = "bip01_pelvis" child_body = "bip01_spine0" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 10.0 swing_offset_angle = [ 0.0, 0.0, -5.0 ] enable_twist_limit = true min_twist_angle = -5.0 max_twist_angle = 5.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine0" child_body = "bip01_spine1" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 10.0 swing_offset_angle = [ 0.0, 0.0, -5.0 ] enable_twist_limit = true min_twist_angle = -5.0 max_twist_angle = 5.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine1" child_body = "bip01_spine2" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 25.0 swing_offset_angle = [ 0.0, 0.0, -0.0 ] enable_twist_limit = true min_twist_angle = -20.0 max_twist_angle = 20.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine2" child_body = "bip01_spine3" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 7.5 swing_offset_angle = [ 0.0, 0.0, -0.0 ] enable_twist_limit = true min_twist_angle = -10.0 max_twist_angle = 10.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine3" child_body = "bip01_l_clavicle" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 8.0 swing_offset_angle = [ 0.0, 0.0, -6.0 ] enable_twist_limit = true min_twist_angle = -15.0 max_twist_angle = 15.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_l_clavicle" child_body = "bip01_l_upperarm" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 60.0 swing_offset_angle = [ 0.0, 0.0, -10.0 ] enable_twist_limit = true min_twist_angle = -50.0 max_twist_angle = 20.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_l_upperarm" child_body = "bip01_l_forearm" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 24.75 swing_offset_angle = [ 0.0, 1.0, 50.5 ] enable_twist_limit = true min_twist_angle = -12.0 max_twist_angle = 3.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine3" child_body = "bip01_r_clavicle" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 8.0 swing_offset_angle = [ 0.0, 0.0, -6.0 ] enable_twist_limit = true min_twist_angle = -15.0 max_twist_angle = 15.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_r_clavicle" child_body = "bip01_r_upperarm" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 60.0 swing_offset_angle = [ 0.0, 0.0, -10.0 ] enable_twist_limit = true min_twist_angle = -20.0 max_twist_angle = 50.0 }, { _class = "PhysicsJointConical" parent_body = "ValveBiped.Bip01_L_Forearm" child_body = "ValveBiped.Bip01_L_Hand" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 46.5 swing_offset_angle = [ 0.0, 3.0, -0.0 ] enable_twist_limit = true min_twist_angle = -25.0 max_twist_angle = 25.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_r_upperarm" child_body = "bip01_r_forearm" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 24.75 swing_offset_angle = [ 0.0, 1.0, 50.5 ] enable_twist_limit = true min_twist_angle = -12.0 max_twist_angle = 3.0 }, { _class = "PhysicsJointConical" parent_body = "ValveBiped.Bip01_R_Forearm" child_body = "ValveBiped.Bip01_R_Hand" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 46.5 swing_offset_angle = [ 0.0, 3.0, -0.0 ] enable_twist_limit = true min_twist_angle = -25.0 max_twist_angle = 25.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_pelvis" child_body = "bip01_r_thigh" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 53.75 swing_offset_angle = [ 0.0, 25.0, 2.5 ] enable_twist_limit = true min_twist_angle = -30.0 max_twist_angle = 30.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_r_thigh" child_body = "bip01_r_calf" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 38.75 swing_offset_angle = [ 0.0, 0.0, -62.5 ] enable_twist_limit = true min_twist_angle = -10.0 max_twist_angle = 12.0 }, { _class = "PhysicsJointConical" parent_body = "ValveBiped.Bip01_R_Calf" child_body = "ValveBiped.Bip01_R_Foot" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 23.25 swing_offset_angle = [ 0.0, 0.0, -4.5 ] enable_twist_limit = true min_twist_angle = -15.0 max_twist_angle = 10.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_pelvis" child_body = "bip01_l_thigh" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 53.75 swing_offset_angle = [ 0.0, -25.0, 2.5 ] enable_twist_limit = true min_twist_angle = -30.0 max_twist_angle = 30.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_l_thigh" child_body = "bip01_l_calf" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 38.75 swing_offset_angle = [ 0.0, 0.0, -62.5 ] enable_twist_limit = true min_twist_angle = -10.0 max_twist_angle = 12.0 }, { _class = "PhysicsJointConical" parent_body = "ValveBiped.Bip01_L_Calf" child_body = "ValveBiped.Bip01_L_Foot" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 23.25 swing_offset_angle = [ 0.0, 0.0, -4.5 ] enable_twist_limit = true min_twist_angle = -15.0 max_twist_angle = 10.0 }, { _class = "PhysicsJointConical" parent_body = "bip01_spine3" child_body = "bip01_head" anchor_origin = [ 0.0, 0.0, 0.0 ] anchor_angles = [ 0.0, 0.0, 0.0 ] collision_enabled = false motion_resistance = "none" enable_swing_limit = true swing_limit = 12.75 swing_offset_angle = [ 0.0, 0.0, -4.5 ] enable_twist_limit = true min_twist_angle = -21.0 max_twist_angle = 21.0 }, ] }, { _class = "AttachmentList" children = [ { _class = "Attachment" name = "rhand" parent_bone = "bip01_r_hand" relative_origin = [ 15.999998, 0.000001, 0.0 ] relative_angles = [ 0.000003, 0.000001, -0.000003 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "lhand" parent_bone = "bip01_l_hand" relative_origin = [ 9.999997, 0.000001, 0.0 ] relative_angles = [ -0.000001, -0.0, 0.000002 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "rshoulder" parent_bone = "bip01_r_upperarm" relative_origin = [ 0.0, 0.0, 0.0 ] relative_angles = [ 0.000005, 0.000003, -0.000002 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "relbow" parent_bone = "bip01_r_forearm" relative_origin = [ -0.0, 0.0, -0.000001 ] relative_angles = [ 0.000002, -0.000001, -0.000003 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "lshoulder" parent_bone = "bip01_l_upperarm" relative_origin = [ 0.0, 0.0, 0.0 ] relative_angles = [ 0.000001, -0.000002, -0.000001 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "lelbow" parent_bone = "bip01_l_forearm" relative_origin = [ 0.0, 0.0, 0.0 ] relative_angles = [ -0.0, -0.000001, -0.000001 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "debris" parent_bone = "debris_bone" relative_origin = [ 0.0, 0.0, 0.0 ] relative_angles = [ 0.000007, 0.000001, 0.0 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "lfoot" parent_bone = "bip01_l_foot" relative_origin = [ -0.000001, 3.0, 0.0 ] relative_angles = [ -0.000001, -21.000002, 179.99998 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "rfoot" parent_bone = "bip01_r_foot" relative_origin = [ 0.000001, 3.000002, 0.0 ] relative_angles = [ 0.0, -21.000002, -179.99998 ] weight = 1.0 ignore_rotation = false }, { _class = "Attachment" name = "mouth" parent_bone = "jiggle_tongue01" relative_origin = [ 0.0, 0.0, 0.0 ] relative_angles = [ 0.0, -0.0, 0.0 ] weight = 1.0 ignore_rotation = false }, ] }, { _class = "HitboxSetList" children = [ { _class = "HitboxSet" name = "cstrike" children = [ { _class = "Hitbox" parent_bone = "bip01_pelvis" surface_property = "flesh" translation_only = false group_id = 3 hitbox_mins = [ -7.0, -6.75, -3.94 ] hitbox_maxs = [ 7.0, 1.25, 5.05 ] }, { _class = "Hitbox" parent_bone = "bip01_l_thigh" surface_property = "flesh" translation_only = false group_id = 6 hitbox_mins = [ 5.2, -3.77, -2.45 ] hitbox_maxs = [ 21.2, 2.23, 3.55 ] }, { _class = "Hitbox" parent_bone = "bip01_l_calf" surface_property = "flesh" translation_only = false group_id = 6 hitbox_mins = [ 1.9, -3.55, -2.5 ] hitbox_maxs = [ 17.9, 2.45, 2.5 ] }, { _class = "Hitbox" parent_bone = "bip01_l_foot" surface_property = "flesh" translation_only = false group_id = 6 hitbox_mins = [ -2.2, -1.1, -2.48 ] hitbox_maxs = [ 5.5, 4.4, 1.93 ] }, { _class = "Hitbox" parent_bone = "bip01_l_toe" surface_property = "flesh" translation_only = false group_id = 6 hitbox_mins = [ -2.75, -2.7, -2.75 ] hitbox_maxs = [ 3.85, 1.15, 1.65 ] }, { _class = "Hitbox" parent_bone = "bip01_r_thigh" surface_property = "flesh" translation_only = false group_id = 7 hitbox_mins = [ 5.2, -3.77, -2.45 ] hitbox_maxs = [ 21.2, 2.23, 3.55 ] }, { _class = "Hitbox" parent_bone = "bip01_r_calf" surface_property = "flesh" translation_only = false group_id = 7 hitbox_mins = [ 1.9, -3.55, -2.5 ] hitbox_maxs = [ 17.9, 2.45, 2.5 ] }, { _class = "Hitbox" parent_bone = "bip01_r_foot" surface_property = "flesh" translation_only = false group_id = 7 hitbox_mins = [ -2.2, -1.1, -1.93 ] hitbox_maxs = [ 5.5, 4.4, 2.48 ] }, { _class = "Hitbox" parent_bone = "bip01_r_toe" surface_property = "flesh" translation_only = false group_id = 7 hitbox_mins = [ -2.75, -2.7, -1.65 ] hitbox_maxs = [ 3.85, 1.15, 2.75 ] }, { _class = "Hitbox" parent_bone = "bip01_spine1" surface_property = "flesh" translation_only = false group_id = 3 hitbox_mins = [ -9.7, -7.0, -11.0 ] hitbox_maxs = [ 5.3, 11.0, 11.0 ] }, { _class = "Hitbox" parent_bone = "bip01_spine2" surface_property = "flesh" translation_only = false group_id = 2 hitbox_mins = [ -6.0, -11.5, -14.0 ] hitbox_maxs = [ 20.0, 13.5, 14.0 ] }, { _class = "Hitbox" parent_bone = "bip01_neck0" surface_property = "flesh" translation_only = false group_id = 1 hitbox_mins = [ 1.1, -2.5, -2.0 ] hitbox_maxs = [ 4.1, 2.5, 2.0 ] }, { _class = "Hitbox" parent_bone = "bip01_head" surface_property = "flesh" translation_only = false group_id = 1 hitbox_mins = [ -3.0, -4.0, -3.5 ] hitbox_maxs = [ 7.0, 4.0, 2.9 ] }, { _class = "Hitbox" parent_bone = "bip01_l_upperarm" surface_property = "flesh" translation_only = false group_id = 4 hitbox_mins = [ -5.0, -4.0, -9.5 ] hitbox_maxs = [ 23.0, 8.0, 5.5 ] }, { _class = "Hitbox" parent_bone = "bip01_l_forearm" surface_property = "flesh" translation_only = false group_id = 4 hitbox_mins = [ -4.5, -6.0, -6.0 ] hitbox_maxs = [ 22.5, 6.0, 6.0 ] }, { _class = "Hitbox" parent_bone = "bip01_l_hand" surface_property = "flesh" translation_only = false group_id = 4 hitbox_mins = [ 2.0, -6.94, -3.5 ] hitbox_maxs = [ 16.0, 6.06, 3.5 ] }, { _class = "Hitbox" parent_bone = "bip01_r_upperarm" surface_property = "flesh" translation_only = false group_id = 5 hitbox_mins = [ -5.0, -4.0, -9.5 ] hitbox_maxs = [ 23.0, 8.0, 5.5 ] }, { _class = "Hitbox" parent_bone = "bip01_r_forearm" surface_property = "flesh" translation_only = false group_id = 5 hitbox_mins = [ -4.5, -6.0, -6.0 ] hitbox_maxs = [ 22.5, 6.0, 6.0 ] }, { _class = "Hitbox" parent_bone = "bip01_r_hand" surface_property = "flesh" translation_only = false group_id = 5 hitbox_mins = [ 2.0, -6.94, -3.5 ] hitbox_maxs = [ 16.0, 6.06, 3.5 ] }, ] }, ] }, { _class = "RenderMeshList" children = [ { _class = "RenderMeshFile" name = "hulk_bg_hulk_lod0" filename = "models/infected/hulk_refs/mesh/tank_reference.smd" import_scale = 1.0 import_filter = { exclude_by_default = false exception_list = [ ] } }, ] }, { _class = "AnimationList" children = [ { _class = "AnimFile" name = "ragdoll" is_default_idle_anim = false activity_name = "ACT_DIERAGDOLL" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/hulk_refs/anim/_ragdoll_0.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "idle" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_AimMatrix_Idle_Standing" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = true activity_name = "ACT_IDLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_0.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "idle_yell" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_AimMatrix_Idle_Standing" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = true activity_name = "ACT_IDLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_yell_1.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "idle_yell_short" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_AimMatrix_Idle_Standing" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = true activity_name = "ACT_IDLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_yell_short_2.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "idle_rage" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_AimMatrix_Idle_Standing" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = true activity_name = "ACT_IDLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_rage_3.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "crouch_idle" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_AimMatrix_Idle_Standing" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = false activity_name = "ACT_CROUCHIDLE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__crouch_idle_4.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "2DBlend" name = "run_1" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_runnw_10", "anim_hulk_a_runn_9", "anim_hulk_a_runne_8", ], [ "anim_hulk_a_runw_11", "anim_hulk_a_runzero_13", "anim_hulk_a_rune_7", ], [ "anim_hulk_a_runsw_12", "anim_hulk_a_runs_5", "anim_hulk_a_runse_6", ], ] }, { _class = "2DBlend" name = "run_2b" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_runnw_10", "anim_hulk_a_runn_2b_14", "anim_hulk_a_runne_8", ], [ "anim_hulk_a_runw_11", "anim_hulk_a_runzero_13", "anim_hulk_a_rune_7", ], [ "anim_hulk_a_runsw_12", "anim_hulk_a_runs_5", "anim_hulk_a_runse_6", ], ] }, { _class = "2DBlend" name = "run_3" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_runnw_10", "anim_hulk_a_runn_3_15", "anim_hulk_a_runne_8", ], [ "anim_hulk_a_runw_11", "anim_hulk_a_runzero_13", "anim_hulk_a_rune_7", ], [ "anim_hulk_a_runsw_12", "anim_hulk_a_runs_5", "anim_hulk_a_runse_6", ], ] }, { _class = "2DBlend" name = "run_4" is_default_idle_anim = false activity_name = "ACT_RUN" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_runnw_10", "anim_hulk_a_runn_4_16", "anim_hulk_a_runne_8", ], [ "anim_hulk_a_runw_11", "anim_hulk_a_runzero_13", "anim_hulk_a_rune_7", ], [ "anim_hulk_a_runsw_12", "anim_hulk_a_runs_5", "anim_hulk_a_runse_6", ], ] }, { _class = "AnimFile" name = "hulk_runmad" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 11 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 32 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 8 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 33 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 16 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 35 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 18 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 40 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 21 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 48 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_RUN_ANGRY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runmad_17.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "hulk_stumblea" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TANK_STUMBLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_stumblea_18.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "2DBlend" name = "walk" is_default_idle_anim = false activity_name = "ACT_WALK" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_walknw_24", "anim_hulk_a_walkn_23", "anim_hulk_a_walkne_22", ], [ "anim_hulk_a_walkw_25", "anim_hulk_a_runzero_13", "anim_hulk_a_walke_21", ], [ "anim_hulk_a_walksw_26", "anim_hulk_a_walks_19", "anim_hulk_a_walkse_20", ], ] }, { _class = "2DBlend" name = "crouch_walk" is_default_idle_anim = false activity_name = "ACT_RUN_CROUCH" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "move_x" col_pose_param_name = "move_y" row_weight_list = [ -1.0, 0.0, 1.0 ] col_weight_list = [ -1.0, 0.0, 1.0 ] blend_anim_list = [ [ "anim_hulk_a_crouchwalknw_32", "anim_hulk_a_crouchwalkn_31", "anim_hulk_a_crouchwalkne_30", ], [ "anim_hulk_a_crouchwalkw_33", "anim_hulk_a_crouchwalkzero_35", "anim_hulk_a_crouchwalke_29", ], [ "anim_hulk_a_crouchwalksw_34", "anim_hulk_a_crouchwalks_27", "anim_hulk_a_crouchwalkse_28", ], ] }, { _class = "AnimFile" name = "jump_land_gesture" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 0.0 rotation_weight = 0.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 0.0 rotation_weight = 0.0 }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_JUMP_LANDING" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_land_gesture_36.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 0 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 0 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_JUMP" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_37.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "climb36_03_inplace" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_36_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__climb36_03_inplace_40.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 35.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb38" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_38_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb38_41.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb50" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_50_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb50_42.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb70" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_70_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb70_43.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb115" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_115_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb115_44.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb130" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_130_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb130_45.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb150" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_150_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb150_46.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "jump_climb166" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_CLIMB_166_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.5 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb166_47.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "wall_mount" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_mount_48.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "ladder_ascend" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_CLIMB_UP" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_ascend_49.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "ladder_descend" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_CLIMB_DOWN" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_descend_50.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "ladder_dismount1" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_CLIMB_DISMOUNT" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_dismount1_51.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "shoved_backward" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 5 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 10 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 18 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 25 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 31 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 40 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 49 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 59 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 71 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_SHOVED_BACKWARD" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.1 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_backward_52.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "shoved_forward" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 8 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 16 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 27 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 37 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 48 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 58 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 70 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 77 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_SHOVED_FORWARD" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.1 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_forward_53.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "shoved_leftward" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 8 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 14 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 20 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 29 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 40 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 51 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 61 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 71 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_SHOVED_LEFTWARD" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.1 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_leftward_54.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "shoved_rightward" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 16 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 24 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 34 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 44 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 54 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 65 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_RIGHT" event_frame = 80 event_end_frame = -1 event_keys = null }, { _class = "AnimEvent" event_class = "AE_FOOTSTEP_LEFT" event_frame = 94 event_end_frame = -1 event_keys = null }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_SHOVED_RIGHTWARD" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.1 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_rightward_55.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "2DBlend" name = "hulk_aimmatrix_idle_standing" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rhand" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "lhand" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = true anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false row_fixed_blend_val = 0.5 col_fixed_blend_val = 0.5 row_pose_param_name = "body_pitch" col_pose_param_name = "body_yaw" row_weight_list = [ -90.0, -45.0, 0.000003, 45.0 ] col_weight_list = [ -90.0, 0.0, 90.0 ] blend_anim_list = [ [ "anim_hulk_a_hulk_aimmatrix_idle_standing_straight_up_66", "anim_hulk_a_hulk_aimmatrix_idle_standing_straight_up_66", "anim_hulk_a_hulk_aimmatrix_idle_standing_straight_up_66", ], [ "anim_hulk_a_hulk_aimmatrix_idle_standing_up_right_63", "anim_hulk_a_hulk_aimmatrix_idle_standing_up_center_64", "anim_hulk_a_hulk_aimmatrix_idle_standing_up_left_65", ], [ "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_right_60", "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_center_61", "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_left_62", ], [ "anim_hulk_a_hulk_aimmatrix_idle_standing_down_right_57", "anim_hulk_a_hulk_aimmatrix_idle_standing_down_center_58", "anim_hulk_a_hulk_aimmatrix_idle_standing_down_left_59", ], ] }, { _class = "AnimFile" name = "melee" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = true anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee_67.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "melee01_layer" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = true anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_layer_68.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "1DBlend" name = "attack" children = [ { _class = "AnimBlendLayer" anim_name = "Melee01_layer" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 10 tail_frame = 35 end_frame = 45 }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK" activity_weight = -1 weight_list_name = "bonemask_Attack" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkmeleee_71" weight = -90.0 }, { name = "anim_hulk_a_hulkmeleen_70" weight = 0.0 }, { name = "anim_hulk_a_hulkmeleew_69" weight = 90.0 }, ] }, { _class = "AnimFile" name = "wall_smasha" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK_MOVING_RIGHT" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_smasha_72.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "wall_smashb" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK_MOVING_LEFT" activity_weight = 1 weight_list_name = "bonemask_Wall_SmashB" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_smashb_73.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "melee01_running_delta" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "lhand" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_Melee01_Running_Delta" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = true anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_running_delta_74.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "melee01_running_layer" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimBlendLayer" anim_name = "Melee01_Running_Delta" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 0 tail_frame = 0 end_frame = 0 }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_Melee01_Running_layer" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = true anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_running_layer_75.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "attack_moving" children = [ { _class = "AnimBlendLayer" anim_name = "Melee01_Running_layer" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 12 tail_frame = 35 end_frame = 45 }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK_MOVING" activity_weight = 1 weight_list_name = "bonemask_Attack" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__attack_moving_76.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "raw_hulk_runattack1" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__raw_hulk_runattack1_77.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "hulk_runattack1_layer" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_Hulk_RunAttack1_layer" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = true hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack1_layer_78.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "EmptyAnim" name = "hulk_runattack1_gesture" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_RunAttack1_layer" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 11 tail_frame = 23 end_frame = 30 }, { _class = "RawGameKeys" model_subkey = "" key_value_text = "\"ExtraSeqFlags\"\n{\n\t\"worldrelative\" \"0\"\n\t\"layersaffectingmovementandduration\" \"0\"\n\t\"emptyanimwithnoeffect\" \"1\"\n}" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK_MOVING" activity_weight = 3 weight_list_name = "bonemask_Attack" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false frame_count = 30 frame_rate = 30 }, { _class = "AnimFile" name = "hulk_runattack2_layer" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "lhand" translation_weight = 0.0 rotation_weight = 0.0 }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "bonemask_Hulk_RunAttack1_layer" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = true hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack2_layer_80.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "EmptyAnim" name = "hulk_runattack2_gesture" children = [ { _class = "AnimBlendLayer" anim_name = "Hulk_RunAttack2_layer" spline = false xfade = false no_blend = false local_space = false start_frame = 0 peak_frame = 11 tail_frame = 20 end_frame = 28 }, { _class = "RawGameKeys" model_subkey = "" key_value_text = "\"ExtraSeqFlags\"\n{\n\t\"worldrelative\" \"0\"\n\t\"layersaffectingmovementandduration\" \"0\"\n\t\"emptyanimwithnoeffect\" \"1\"\n}" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_ATTACK_MOVING" activity_weight = 2 weight_list_name = "bonemask_Attack" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false frame_count = 28 frame_rate = 30 }, { _class = "1DBlend" name = "attack_incap" is_default_idle_anim = false activity_name = "ACT_HULK_ATTACK_LOW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkmeleeincapw_82" weight = -90.0 }, { name = "anim_hulk_a_hulkmeleeincapn_83" weight = 0.0 }, { name = "anim_hulk_a_hulkmeleeincape_84" weight = 90.0 }, ] }, { _class = "1DBlend" name = "attack_incap_03" is_default_idle_anim = false activity_name = "ACT_HULK_ATTACK_LOW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkmeleeincap3w_85" weight = -90.0 }, { name = "anim_hulk_a_hulkmeleeincap3n_86" weight = 0.0 }, { name = "anim_hulk_a_hulkmeleeincap3e_87" weight = 90.0 }, ] }, { _class = "1DBlend" name = "throw" is_default_idle_anim = false activity_name = "ACT_HULK_THROW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkthrowe_90" weight = -90.0 }, { name = "anim_hulk_a_hulkthrown_89" weight = 0.0 }, { name = "anim_hulk_a_hulkthroww_88" weight = 90.0 }, ] }, { _class = "1DBlend" name = "throw_02" is_default_idle_anim = false activity_name = "ACT_TANK_OVERHEAD_THROW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkthrow2e_93" weight = -90.0 }, { name = "anim_hulk_a_hulkthrow2n_92" weight = 0.0 }, { name = "anim_hulk_a_hulkthrow2w_91" weight = 90.0 }, ] }, { _class = "1DBlend" name = "throw_03" is_default_idle_anim = false activity_name = "ACT_TANK_OVERHEAD_THROW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkthrow3e_96" weight = -90.0 }, { name = "anim_hulk_a_hulkthrow3n_95" weight = 0.0 }, { name = "anim_hulk_a_hulkthrow3w_94" weight = 90.0 }, ] }, { _class = "1DBlend" name = "throw_04" is_default_idle_anim = false activity_name = "ACT_TANK_OVERHEAD_THROW" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false blend_anim_events = false fixed_blend = false fixed_blend_val = 0.5 poseParam = "body_yaw" blendList = [ { name = "anim_hulk_a_hulkthrow4e_99" weight = -90.0 }, { name = "anim_hulk_a_hulkthrow4n_98" weight = 0.0 }, { name = "anim_hulk_a_hulkthrow4w_97" weight = 90.0 }, ] }, { _class = "AnimFile" name = "victory" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_HULK_VICTORY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__victory_100.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "victoryb" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_HULK_VICTORY_B" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__victoryb_101.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_enemy_01" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_ENEMY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_01_102.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_enemy_02" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_ENEMY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_02_103.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_enemy_03" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_ENEMY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_03_104.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_enemy_04" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_ENEMY" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_04_105.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_knockdown_01" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_KNOCKDOWN" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_01_106.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_knockdown_02" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_KNOCKDOWN" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_02_107.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "rage_at_knockdown_03" children = [ { _class = "AnimEvent" event_class = "AE_CL_PLAYSOUND" event_frame = 5 event_end_frame = -1 event_keys = { name = "HulkZombie.Yell" stop_on_seq_change = false use_layer_sequence = false tags = null } }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_RAGE_AT_KNOCKDOWN" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.4 fade_out_time = 0.4 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_03_108.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "flinch_left" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "ACT_FLINCH_LEFTARM" activity_weight = 1 weight_list_name = "bonemask_Flinch_left" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_left_109.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "flinch_right" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "ACT_FLINCH_RIGHTARM" activity_weight = 1 weight_list_name = "bonemask_Flinch_left" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_right_110.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "flinch_stomach" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "ACT_FLINCH_STOMACH" activity_weight = 1 weight_list_name = "bonemask_Flinch_left" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_stomach_111.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "flinch_chest" children = [ { _class = "AnimIkLockLocal" ik_chain_name = "lfoot" translation_weight = 1.0 rotation_weight = 1.0 }, { _class = "AnimIkLockLocal" ik_chain_name = "rfoot" translation_weight = 1.0 rotation_weight = 1.0 }, ] is_default_idle_anim = false activity_name = "ACT_FLINCH_CHEST" activity_weight = 1 weight_list_name = "bonemask_Flinch_left" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = true worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_chest_112.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_front" is_default_idle_anim = false activity_name = "ACT_DIE_FRONTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_front_113.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_back" is_default_idle_anim = false activity_name = "ACT_DIE_BACKSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_back_114.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_right" is_default_idle_anim = false activity_name = "ACT_DIE_RIGHTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_right_115.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_left" is_default_idle_anim = false activity_name = "ACT_DIE_LEFTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_left_116.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_front" is_default_idle_anim = false activity_name = "ACT_DIE_CROUCH_FRONTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_front_117.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_back" is_default_idle_anim = false activity_name = "ACT_DIE_CROUCH_BACKSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_back_118.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_right" is_default_idle_anim = false activity_name = "ACT_DIE_CROUCH_RIGHTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_right_119.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_left" is_default_idle_anim = false activity_name = "ACT_DIE_CROUCH_LEFTSIDE" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_left_120.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "death_11ab" is_default_idle_anim = false activity_name = "ACT_TERROR_DIE_FROM_STAND" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_11ab_121.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "death_running_07" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "ACT_TERROR_DIE_WHILE_RUNNING" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_running_07_122.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "death" is_default_idle_anim = false activity_name = "ACT_DIESIMPLE" activity_weight = 1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_123.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "death_idle" is_default_idle_anim = false activity_name = "ACT_IDLE_INCAP" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_idle_124.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_incap" is_default_idle_anim = false activity_name = "ACT_DIE_INCAP" activity_weight = -1 weight_list_name = "bonemask_default" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_incap_125.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "@ragdoll_0" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/hulk_refs/anim/_ragdoll_0.dmx" import_bone_scales = false start_frame = 0 end_frame = 100 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@idle_0" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_0.dmx" import_bone_scales = false start_frame = 0 end_frame = 82 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@idle_yell_1" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_yell_1.dmx" import_bone_scales = false start_frame = 0 end_frame = 84 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@idle_yell_short_2" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_yell_short_2.dmx" import_bone_scales = false start_frame = 0 end_frame = 56 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@idle_rage_3" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__idle_rage_3.dmx" import_bone_scales = false start_frame = 0 end_frame = 123 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@crouch_idle_4" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__crouch_idle_4.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runs_5" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runs_5.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runse_6" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runse_6.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_rune_7" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_rune_7.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runne_8" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runne_8.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runn_9" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runn_9.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runnw_10" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runnw_10.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runw_11" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runw_11.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runsw_12" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runsw_12.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runzero_13" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runzero_13.dmx" import_bone_scales = false start_frame = 0 end_frame = 82 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runn_2b_14" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runn_2b_14.dmx" import_bone_scales = false start_frame = 0 end_frame = 24 framerate = 27.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runn_3_15" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runn_3_15.dmx" import_bone_scales = false start_frame = 0 end_frame = 16 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_runn_4_16" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_runn_4_16.dmx" import_bone_scales = false start_frame = 0 end_frame = 15 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_runmad_17" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runmad_17.dmx" import_bone_scales = false start_frame = 0 end_frame = 51 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_stumblea_18" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_stumblea_18.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walks_19" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walks_19.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walkse_20" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walkse_20.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walke_21" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walke_21.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walkne_22" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walkne_22.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walkn_23" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walkn_23.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walknw_24" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walknw_24.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walkw_25" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walkw_25.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_walksw_26" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_walksw_26.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalks_27" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalks_27.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalkse_28" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalkse_28.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalke_29" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalke_29.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalkne_30" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalkne_30.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalkn_31" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalkn_31.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalknw_32" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalknw_32.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalkw_33" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalkw_33.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalksw_34" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalksw_34.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_crouchwalkzero_35" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_crouchwalkzero_35.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_land_gesture_36" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_land_gesture_36.dmx" import_bone_scales = false start_frame = 0 end_frame = 23 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_37" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_37.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_climb36_03_inplace_up_38" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_climb36_03_inplace_up_38.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_climb36_03_inplace_forward_39" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_climb36_03_inplace_forward_39.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@climb36_03_inplace_40" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__climb36_03_inplace_40.dmx" import_bone_scales = false start_frame = 0 end_frame = 37 framerate = 35.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb38_41" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb38_41.dmx" import_bone_scales = false start_frame = 0 end_frame = 29 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb50_42" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb50_42.dmx" import_bone_scales = false start_frame = 0 end_frame = 44 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb70_43" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb70_43.dmx" import_bone_scales = false start_frame = 0 end_frame = 67 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb115_44" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb115_44.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb130_45" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb130_45.dmx" import_bone_scales = false start_frame = 0 end_frame = 91 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb150_46" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb150_46.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@jump_climb166_47" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__jump_climb166_47.dmx" import_bone_scales = false start_frame = 0 end_frame = 87 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@wall_mount_48" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_mount_48.dmx" import_bone_scales = false start_frame = 0 end_frame = 61 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@ladder_ascend_49" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_ascend_49.dmx" import_bone_scales = false start_frame = 0 end_frame = 36 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@ladder_descend_50" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_descend_50.dmx" import_bone_scales = false start_frame = 0 end_frame = 35 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@ladder_dismount1_51" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = true extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__ladder_dismount1_51.dmx" import_bone_scales = false start_frame = 0 end_frame = 52 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@shoved_backward_52" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_backward_52.dmx" import_bone_scales = false start_frame = 0 end_frame = 89 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@shoved_forward_53" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_forward_53.dmx" import_bone_scales = false start_frame = 0 end_frame = 77 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@shoved_leftward_54" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_leftward_54.dmx" import_bone_scales = false start_frame = 0 end_frame = 104 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@shoved_rightward_55" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__shoved_rightward_55.dmx" import_bone_scales = false start_frame = 0 end_frame = 102 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_neutral_56" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_neutral_56.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_down_right_57" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_down_right_57.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_down_center_58" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_down_center_58.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_down_left_59" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_down_left_59.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_right_60" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_mid_right_60.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_center_61" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_mid_center_61.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_mid_left_62" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_mid_left_62.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_up_right_63" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_up_right_63.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_up_center_64" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_up_center_64.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_up_left_65" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_up_left_65.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulk_aimmatrix_idle_standing_straight_up_66" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulk_aimmatrix_idle_standing_straight_up_66.dmx" import_bone_scales = false start_frame = 0 end_frame = 0 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@melee_67" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee_67.dmx" import_bone_scales = false start_frame = 0 end_frame = 55 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@melee01_layer_68" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_layer_68.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleew_69" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleew_69.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleen_70" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleen_70.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleee_71" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleee_71.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@wall_smasha_72" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_smasha_72.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@wall_smashb_73" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__wall_smashb_73.dmx" import_bone_scales = false start_frame = 0 end_frame = 22 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@melee01_running_delta_74" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_running_delta_74.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@melee01_running_layer_75" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__melee01_running_layer_75.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@attack_moving_76" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__attack_moving_76.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 38.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@raw_hulk_runattack1_77" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__raw_hulk_runattack1_77.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_runattack1_layer_78" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack1_layer_78.dmx" import_bone_scales = false start_frame = 0 end_frame = 30 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_runattack1_gesture_79" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack1_gesture_79.dmx" import_bone_scales = false start_frame = 0 end_frame = 29 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_runattack2_layer_80" children = [ { _class = "ExtractMotion" extract_tx = false extract_ty = false extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack2_layer_80.dmx" import_bone_scales = false start_frame = 0 end_frame = 28 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@hulk_runattack2_gesture_81" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__hulk_runattack2_gesture_81.dmx" import_bone_scales = false start_frame = 0 end_frame = 27 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincapw_82" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincapw_82.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincapn_83" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincapn_83.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincape_84" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincape_84.dmx" import_bone_scales = false start_frame = 0 end_frame = 45 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincap3w_85" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincap3w_85.dmx" import_bone_scales = false start_frame = 0 end_frame = 38 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincap3n_86" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincap3n_86.dmx" import_bone_scales = false start_frame = 0 end_frame = 38 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkmeleeincap3e_87" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkmeleeincap3e_87.dmx" import_bone_scales = false start_frame = 0 end_frame = 38 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthroww_88" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthroww_88.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 35.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrown_89" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrown_89.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 35.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrowe_90" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrowe_90.dmx" import_bone_scales = false start_frame = 0 end_frame = 60 framerate = 35.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow2w_91" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow2w_91.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow2n_92" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow2n_92.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow2e_93" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow2e_93.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow3w_94" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow3w_94.dmx" import_bone_scales = false start_frame = 0 end_frame = 78 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow3n_95" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow3n_95.dmx" import_bone_scales = false start_frame = 0 end_frame = 78 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow3e_96" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow3e_96.dmx" import_bone_scales = false start_frame = 0 end_frame = 78 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow4w_97" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow4w_97.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow4n_98" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow4n_98.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_a_hulkthrow4e_99" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk_a_hulkthrow4e_99.dmx" import_bone_scales = false start_frame = 0 end_frame = 90 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@victory_100" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__victory_100.dmx" import_bone_scales = false start_frame = 0 end_frame = 313 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@victoryb_101" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__victoryb_101.dmx" import_bone_scales = false start_frame = 0 end_frame = 313 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_enemy_01_102" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_01_102.dmx" import_bone_scales = false start_frame = 0 end_frame = 68 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_enemy_02_103" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_02_103.dmx" import_bone_scales = false start_frame = 0 end_frame = 84 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_enemy_03_104" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_03_104.dmx" import_bone_scales = false start_frame = 0 end_frame = 56 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_enemy_04_105" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_enemy_04_105.dmx" import_bone_scales = false start_frame = 0 end_frame = 63 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_knockdown_01_106" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_01_106.dmx" import_bone_scales = false start_frame = 0 end_frame = 72 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_knockdown_02_107" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_02_107.dmx" import_bone_scales = false start_frame = 0 end_frame = 122 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@rage_at_knockdown_03_108" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__rage_at_knockdown_03_108.dmx" import_bone_scales = false start_frame = 0 end_frame = 123 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@flinch_left_109" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_left_109.dmx" import_bone_scales = false start_frame = 0 end_frame = 25 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@flinch_right_110" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_right_110.dmx" import_bone_scales = false start_frame = 0 end_frame = 25 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@flinch_stomach_111" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_stomach_111.dmx" import_bone_scales = false start_frame = 0 end_frame = 25 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@flinch_chest_112" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__flinch_chest_112.dmx" import_bone_scales = false start_frame = 0 end_frame = 25 framerate = 20.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_front_113" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_front_113.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_back_114" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_back_114.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_right_115" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_right_115.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_left_116" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_left_116.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_crouch_front_117" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_front_117.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_crouch_back_118" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_back_118.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_crouch_right_119" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_right_119.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_crouch_left_120" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_crouch_left_120.dmx" import_bone_scales = false start_frame = 0 end_frame = 6 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@death_11ab_121" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_11ab_121.dmx" import_bone_scales = false start_frame = 0 end_frame = 100 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@death_running_07_122" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_running_07_122.dmx" import_bone_scales = false start_frame = 0 end_frame = 47 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@death_123" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_123.dmx" import_bone_scales = false start_frame = 0 end_frame = 100 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@death_idle_124" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__death_idle_124.dmx" import_bone_scales = false start_frame = 0 end_frame = 19 framerate = 30.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "anim_hulk_@deathpose_incap_125" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/anim_hulk__deathpose_incap_125.dmx" import_bone_scales = false start_frame = 0 end_frame = 5 framerate = 1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunN_fix" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/a_RunN_fix.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_HulkThrow2N_fix" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/a_HulkThrow2N_fix.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_fix" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/Melee_fix.dmx" import_bone_scales = false start_frame = 0 end_frame = -1 framerate = 40.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Death_fix" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_hulk_refs/anim/Death_fix.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, ] default_root_bone_name = "" }, { _class = "MaterialGroupList" children = [ { _class = "DefaultMaterialGroup" remaps = [ { from = "hulk_01.vmat" to = "materials/models/infected/hulk/hulk_01.vmat" }, ] use_global_default = false global_default_material = "" }, ] }, { _class = "PhysicsShapeList" children = [ { _class = "PhysicsShapeSphere" parent_bone = "bip01_head" surface_prop = "bloodyflesh" collision_prop = "default" tool_material = "" radius = 6.0 center = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_l_upperarm" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 9.158276 point0 = [ -2.9096909, 0.0, 0.0 ] point1 = [ 23.04895, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_l_forearm" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 6.7299604 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 33.749825, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_r_upperarm" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 8.887994 point0 = [ -2.3480911, 0.0, 0.0 ] point1 = [ 20.898346, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_r_forearm" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 7.733894 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 31.396072, 0.0, 0.0 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_spine1" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ 13.274218, 1.5512772, 0.08849573 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 27.548435, 27.480347, 23.94618 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_l_thigh" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 4.9131393 point0 = [ -3.5028744, 0.0, 0.0 ] point1 = [ 17.234234, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_l_calf" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 3.3015947 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 18.34349, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_r_thigh" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 4.971129 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 16.78675, 0.0, 0.0 ] }, { _class = "PhysicsShapeCapsule" parent_bone = "bip01_r_calf" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 3.3683577 point0 = [ 0.0, 0.0, 0.0 ] point1 = [ 18.13431, 0.0, 0.0 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_spine0" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ 4.3627663, 0.3824184, -0.46814656 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 9.725531, 16.77817, 20.645247 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_pelvis" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ 0.16555786, 2.3805082, 1.2142332 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 19.240849, 5.157882, 14.254866 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_spine1" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ 3.9489737, 0.363873, -0.525049 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 8.897947, 21.650951, 22.799444 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_spine2" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ 5.727641, -0.15133142, 0.44000387 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 12.455284, 27.209223, 28.772772 ] }, { _class = "PhysicsShapeBox" parent_bone = "bip01_spine3" surface_prop = "flesh" collision_prop = "default" tool_material = "" origin = [ -0.6653762, 1.7008281, -0.5188403 ] angles = [ 0.0, 0.0, 0.0 ] dimensions = [ 26.768211, 23.075958, 29.706486 ] }, { _class = "PhysicsShapeSphere" parent_bone = "bip01_l_clavicle" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 5.0 center = [ 0.0, 0.0, 0.0 ] }, { _class = "PhysicsShapeSphere" parent_bone = "bip01_r_clavicle" surface_prop = "flesh" collision_prop = "default" tool_material = "" radius = 5.0 center = [ 0.0, 0.0, 0.0 ] }, ] leave_body_collision_unmodified = false }, ] model_archetype = "" primary_associated_entity = "" anim_graph_name = "" document_sub_type = "ModelDocSubType_None" } }