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-1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_mid_left_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_mid_left_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_mid_right" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_mid_right.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_mid_right_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_mid_right_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_neutral" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_neutral.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_straight_up" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_straight_up.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_straight_up_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_straight_up_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_center" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_center.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_center_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_center_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_left" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_left.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_left_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_left_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_right" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_right.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Boomer_AimMatrix_Melee_up_right_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Boomer_AimMatrix_Melee_up_right_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFEE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFEE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFEN" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFEN.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFENE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFENE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFENW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFENW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFES" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFES.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFESE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFESE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFESW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFESW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFEW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFEW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Crouch_Walk_Upper_KNIFEZero" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Crouch_Walk_Upper_KNIFEZero.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Ascend" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Ascend.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Descend" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Descend.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Dismount_1" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Dismount_1.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Dismount_2" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Dismount_2.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Dismount_3" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Dismount_3.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Ladder_Dismount_4" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Ladder_Dismount_4.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunN" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunN.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunN_Leaker" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunN_Leaker.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunNE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunNE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunNW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunNW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunS" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunS.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunSE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunSE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunSW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunSW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunZero" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunZero.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Vomit" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Vomit.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Vomit_corrective_animation" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Vomit_corrective_animation.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeN" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeN.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeNE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeNE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeNW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeNW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeS" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeS.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeSE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeSE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeSW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeSW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeW" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeW.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_Walk_Upper_KnifeZero" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_Walk_Upper_KnifeZero.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "BoomerVar_squat" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/BoomerVar_squat.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "BoomerVar_squat_idle" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/BoomerVar_squat_idle.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Crouch_Idle_Shoot_KNIFE" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Crouch_Idle_Shoot_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Crouch_Idle_Upper_KNIFE" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Crouch_Idle_Upper_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Crouch_Walk_Shoot_KNIFE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Crouch_Walk_Shoot_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_back" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_back.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_back" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_crouch_back.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_front" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_crouch_front.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_left" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_crouch_left.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_crouch_right" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_crouch_right.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_front" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_front.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_left" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_left.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "deathpose_right" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/deathpose_right.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Flinch_01" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Flinch_01.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Flinch_02" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Flinch_02.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Flinch_03" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Flinch_03.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Idle_Shoot_KNIFE" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Idle_Shoot_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Idle_Standing" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Idle_Standing.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Idle_Upper_KNIFE" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Idle_Upper_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Jump" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Jump.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_01" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_01.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_01_Delta" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_01_Delta.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_01_Layer" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_01_Layer.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_02" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_02.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_02_Delta" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_02_Delta.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_02_Layer" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_02_Layer.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_03" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_03.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_03_Delta" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_03_Delta.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Melee_03_Layer" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Melee_03_Layer.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Run_Shoot_KNIFE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Run_Shoot_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Shoved_Backward_01" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Shoved_Backward_01.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Shoved_Forward" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Shoved_Forward.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Shoved_Leftward" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Shoved_Leftward.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Shoved_Rightward" is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = false delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Shoved_Rightward.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "Walk_Shoot_KNIFE" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/Walk_Shoot_KNIFE.smd" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, { _class = "AnimFile" name = "a_RunN_fix" children = [ { _class = "ExtractMotion" extract_tx = true extract_ty = true extract_tz = false extract_rz = false linear = false quadratic = false extract_initial_offset = false root_bone_name = "" motion_type = "Uniform" }, ] is_default_idle_anim = false activity_name = "" activity_weight = 1 weight_list_name = "" fade_in_time = 0.2 fade_out_time = 0.2 looping = true delta = false worldSpace = false hidden = false anim_markup_ordered = false disable_compression = false animgraph_additive = false delete_from_compiled_model = false source_filename = "models/infected/anim_boomer_anims/a_RunN_fix.dmx" import_bone_scales = false start_frame = -1 end_frame = -1 framerate = -1.0 reverse = false additional_anim_files = [ ] }, ] default_root_bone_name = "" }, ] model_archetype = "" primary_associated_entity = "" document_sub_type = "ModelDocSubType_None" } }