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@@ -0,0 +1,71 @@
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"Layer0"
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{
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"Shader" "csgo_vertexlitgeneric.vfx"
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"TextureColor" "materials/models/infected/spitter/spitter_color.tga"
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"TextureNormal" "materials/models/infected/spitter/spitter_normal.tga"
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"TextureAmbientOcclusion" "materials/default/default_ao.tga"
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"TextureMetalness" "materials/models/infected/spitter/spitter_metal.tga"
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"TextureRoughness" "materials/models/infected/spitter/spitter_rough.tga"
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"F_SPECULAR_DIRECT" "1"
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"F_SPECULAR_INDIRECT" "1"
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"TextureDetail" "materials/models/infected/common/l4d2/ci_burning_detail.tga"
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"g_vDetailTexCoordScale" "[4.000000 4.000000]"
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"g_flDetailBlendFactor" "0.001000"
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"F_DETAIL_TEXTURE" "1"
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"legacy_import"
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{
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"vertexlitgeneric"
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{
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"$basetexture" "models\infected\spitter\spitter_color"
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"$bumpmap" "models\infected\spitter\spitter_normal"
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"$phongexponenttexture" "models\infected\spitter\spitter_exponent"
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"$phong" "1"
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"$phongboost" "3"
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"$halflambert" "0"
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"$phongfresnelranges" "[.2 .5 5]"
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"$ambientocclusion" "1"
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"$diffuseexp" "1.000000"
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"$lightwarptexture" "models\survivors\coach\coach_head_wrp"
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"$detail" "models/infected/common/l4d2/ci_burning"
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"$seamless_detail" "1"
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"$seamless_scale" "0.005000"
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"$detailscale" "4"
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"$detailblendfactor" "0.001000"
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"$detailblendmode" "2"
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"$bbqamount" "1"
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"$BurnLevel" "0.000000"
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"$multi" "8.000000"
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"$blendMin" "0.000000"
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"$blendMax" "1.200000"
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"Proxies"
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{
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"BBQLevel"
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{
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"resultVar" "$bbqamount"
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}
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"BurnLevel"
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{
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"resultVar" "$burnlevel"
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}
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"Multiply"
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{
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"srcVar1" "$BurnLevel"
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"srcVar2" "$multi"
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"resultVar" "$BurnLevel"
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}
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"Clamp"
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{
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"min" "$blendMin"
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"max" "$blendMax"
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"srcVar1" "$BurnLevel"
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"resultVar" "$BurnLevel"
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}
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"Equals"
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{
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"srcVar1" "$BurnLevel"
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"resultVar" "$detailblendfactor"
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}
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}
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}
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}
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}
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